PatchDiff
ゲームニュース概要

AI Bots

一般AI · Bots · Combat
3 パッチ最終変更 85mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3Nov 24, 2017Jun 26, 2019Nov 24, 2017 — Update 17 is live! +2 / -1 (cum +1)Nov 26, 2017 — A hot fix for cold space nights +1 / -1 (cum +1)Jun 26, 2019 — Update 23 is live! +2 / -0 (cum +3)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Jun 26, 2019·Update 23 is live!+2
    • 🎯BehaviorbehaviorImproved

      ボットが防衛時に適切にしゃがむようになり、プレイヤーの射線を遮ることを避け、分隊長の死亡やリスポーンへの対応が改善されました。

      behavior

    • 🎯BehaviornavigationImproved

      戦闘機および主力艦の飛行およびドッグファイトの軌道が改善されました。

      behavior

    • 🎯BehaviorresponsivenessSnappier

      Bots are now more responsive across all difficulty levels.

    • 📊Numericofficial server difficulty4

      Official servers have had their bot difficulty lowered to level 4.

    • 🎯Behaviorvehicle spawningCapped

      Added safeguards to prevent AI from spawning an infinite number of vehicles.

  2. Nov 24, 2017·Update 17 is live!+2-1
    • 🔁ReworkNavigationbehavior

      Bots now move more naturally, flank better, use cover, and can revive teammates.

      AI Upgrade

    • 🎯BehaviorFlightmaneuverabilityNewtonian

      AI pilots can now utilize Newtonian flight mode to engage enemies chasing them.

      AI Upgrade

    • 🎯BehaviorCombataccuracyPerfectHuman-like

      Bots no longer have perfect recoil compensation or instant head-snapping, making them feel more human.

      AI Balance

AI Bots balance history — Angels Fall First · PatchDiff