PatchDiff
ゲームニュース概要
W

Warrior

ヒーローMelee · Tank · Awakening · Sword · Shield · Sword and Shield · Warrior
18 パッチ最終変更 82mo ago▲ +42

勢力推移

上=バフ、下=ナーフ
0+42Sep 27, 2017Sep 10, 2019Sep 27, 2017 — Patch Notes - September 27th 2017 [Part 1] +7 / -0 (cum +7)Jan 10, 2018 — Patch Notes - 10th January 2018 +1 / -0 (cum +8)Jan 31, 2018 — Patch Notes - 31st January 2018 +1 / -0 (cum +9)Feb 21, 2018 — Patch Notes - 21st February 2018 +10 / -0 (cum +19)Feb 28, 2018 — Patch Notes - 28th February 2018 (1st Part) +1 / -0 (cum +20)Nov 14, 2018 — Patch Notes - November 14th 2018 (Part 1) +0 / -0 (cum +20)Dec 5, 2018 — Patch Notes - December 5th 2018 +1 / -0 (cum +21)Jan 2, 2019 — Patch Notes - January 2nd 2019 +0 / -0 (cum +21)Jan 23, 2019 — Patch Notes - January 23rd 2019 +7 / -0 (cum +28)Feb 8, 2019 — Patch Notes - February 8th 2019 +1 / -0 (cum +29)Mar 6, 2019 — Patch Notes - March 6th 2019 +1 / -0 (cum +30)Mar 13, 2019 — Patch Notes - March 13th 2019 (Part 1) +5 / -0 (cum +35)Mar 13, 2019 — Patch Notes - March 13th 2019 (Part 2) +4 / -0 (cum +39)Mar 27, 2019 — Patch Notes - March 27th 2019 +0 / -0 (cum +39)Apr 10, 2019 — Patch Notes - April 10th 2019 +1 / -0 (cum +40)May 15, 2019 — Patch Notes - May 15th 2019 +0 / -0 (cum +40)May 29, 2019 — Patch Notes - May 29th 2019 +1 / -0 (cum +41)Sep 10, 2019 — [Patch Notes] September 10th 2019 +1 / -0 (cum +42)
アビリティにズーム:38アビリティ追跡中
変更タイプで絞り込み:この項目に7タイプ

パッチ履歴

    • 🎯BehaviorRage Absorption / Fury TransferusabilityCombat Stance

      メイン武器および盾を構えた戦闘態勢中に、闇の精霊の怒り吸収および怒り転移を使用可能に変更。

      戦闘のテンポを改善

    • 🐛Bug fixAbsolute: Kick / Charging ThrustMovementStopped

      Fixed an issue where movement would stop when Charging Thrust was used as a final blow after learning Absolute: Kick.

      Bugfix

    • 🎯BehaviorBurning MoxieAnimationJump first

      In Awakening mode, holding W and pressing Shift+Space now causes the character to jump before performing Burning Moxie.

      Behavior

    • 🐛Bug fixAbsolute: Forward Slashspark effectsHiddenVisible

      Fixed spark effects not appearing on graphics settings lower than 'Slightly High'.

      bugfix

    • 🐛Bug fixBasic Attack (W + LMB)damage

      Fixed an issue where basic attacks after a basic jump attack dealt incorrect damage in Awakening Weapon mode.

      Fixed damage calculation in Awakening mode after jump attack.

    • 🎨Visualsprinting animationImproved

      Improved the animation for sprinting in Main Weapon mode.

      Visual polish for Main Weapon mode.

    • 🎯BehaviorSlashdamage

      Damage dealt when switching from awakening to main weapon mode now correctly reflects the current Slash skill level.

      Correcting weapon swap damage

    • 🐛Bug fixCounterbehavior

      Counter now works normally even when RMB is held.

      behavior

    • 📊NumericdamageIncreased

      Increased hit damage for several skills.

      numeric

    • 📊NumericdamageMixed

      Increased hit damage and number of hits for certain skills, but decreased damage in PvP.

      numeric

    • 🐛Bug fixKickknockback

      Fixed issue where the 1st hit pushed targets too far to land the 2nd hit.

      behavior

    • 🐛Bug fixKickmotion

      Fixed issue where holding F + LMB did not produce the flying forward motion.

      behavior

    • 📊NumericdamageMixed

      Increased hit damage for several skills, but decreased damage in PvP and during cooldown.

      numeric

    • NewPulverizeBlack Spirit's RageAdded

      Black Spirit's Rage can now be used with Pulverize to add additional hits, range, or damage.

      Added

    • NewMercilessBlack Spirit's RageAdded

      Black Spirit's Rage can now be used with Merciless to add additional hits, range, or damage.

      Added

    • NewSlashing the DeadBlack Spirit's RageAdded

      Black Spirit's Rage can now be used with Slashing the Dead to add additional hits, range, or damage.

      Added

    • NewAbsolute: Spinning SlashBlack Spirit's RageAdded

      Black Spirit's Rage can now be used with Absolute: Spinning Slash to add additional hits, range, or damage.

      Added

    • NewAbsolute: Ground SmashBlack Spirit's RageAdded

      Black Spirit's Rage can now be used with Absolute: Ground Smash to add additional hits, range, or damage.

      Added

    • 🎯BehaviorForward SlashcancelAdded

      Can now use Forward Slash or Shield Charge during the basic Slash attack, improving combo fluidity.

      Combo flow

    • 📊NumericPiercing Speardamage+10%

      Piercing Spear damage increased by 10%.

      Damage increase

    • 🔁ReworkExecutionercommandEShift + E

      The skill command for Executioner has been changed to Shift + E.

      Command change

    • NewTake DowncommandE

      Take Down can now be used with the E command while in Awakening mode.

      Awakening accessibility

    • 📊NumericFlow: Knee KickrangeIncreased

      Increased the attack range for Flow: Knee Kick.

      Better reach

    • NewFlow: Knee KickeffectStiffness

      Added a stiffness effect to Flow: Knee Kick.

      Added CC

    • 📊NumericPiercing SpearWP consumption9550 WP

      Reduced WP consumption for Piercing Spear from 95 to 50.

      Lower cost

    • NewWar CryeffectForward Guard

      Added Forward Guard effect to War Cry.

      Added protection

    • 📊NumericUltimate: Ground Smashdamage1023% x 21591% x 4

      Increased damage by 50% and added 2 more hits to Ultimate: Ground Smash.

      Massive damage boost

    • NewUltimate: Ground SmashCritical Hit Rate100%

      Added 100% Critical Hit Rate for successful Ultimate: Ground Smash hits.

      Guaranteed crit

    • 🎨VisualDash Attacksspark effect colorredorange

      The spark effect during dash attacks while moving left or right has been changed from red to orange for better visual clarity.

      visual

    • 📊NumericSpinning Slashhit countIncreased

      Spinning Slash now applies additional hits in PVE, increasing its efficiency against monsters.

      Additional hits applied in PVE

    • 🐛Bug fixAbsolute: Spinning Slashdamage display

      Fixed an issue where the damage for Absolute: Spinning Slash was not being displayed.

      Fixed display issue

    • 🐛Bug fixScars of Duskeffect duration

      Fixed a bug where Scars of Dusk effects remained active after dismounting.

      Fixed effect persistence

    • 🐛Bug fixHeavy Strikeactivation

      Fixed an issue where Heavy Strike did not work intermittently when used on a mount with Absolute: Piercing Spear.

      Bugfix

    • NewMain Weapon SkillsAbsolute VersionsAdded

      Added Absolute versions of 18 Main Weapon skills including Slash, Heavy Strike, and Shield Charge.

      Skill Set

    • 🔁ReworkFlow: Ankle BreakAttack AreaCircular

      The attack area for Flow: Ankle Break has been changed to a circular shape.

      rework

    • 📊NumericFlow: Armor BreakPvE Damage568% x 3653% x 3

      Increased PvE damage for Flow: Armor Break.

      numeric

    • 📊NumericMercilessPvE DamageIncreased

      Increased the PvE damage of Merciless.

      numeric

    • 📊NumericMercilessAttack Speed16% faster

      One hit of Merciless is now approximately 16% faster.

      numeric

    • 📊NumericFlow: Slashing the DeadSmash Attack Damage+1

      Increased the Smash Attack Hit Damage of Flow: Slashing the Dead by one.

      numeric

    • 📊NumericBalance StrikeWP Recovery2x

      WP Recovery from Balance Strike has been doubled.

      numeric

    • 📊NumericSpinning SlashDamageIncreased

      Increased damage for Spinning Slash (I-IV), specifically when using Black Spirit's Rage.

      numeric

    • 📊NumericGround SmashAttack RangeExpanded

      Attack ranges for Ground Smash II and IV have been expanded.

      numeric

    • 📊NumericGround SmashDamageIncreased

      Increased damage for Ground Smash, including when using Black Spirit's Rage.

      numeric

    • NewChopping KickSuper ArmorAdded

      Super Armor now applies when using Chopping Kick, provided it is not used during cooldown.

      mechanic

    • 📊NumericChopping KickWP RecoveryIncreased

      Increased WP Recovery from Chopping Kick.

      numeric

    • 📝TextFlow: Reckless BlowCC effectKnockdown on good charged hitsKnockdown on good hits

      Corrected the description for Flow: Reckless Blow to accurately reflect that knockdown occurs on good hits, not just charged ones.

      Description correction

    • 📊NumericPulverizeHP RecoveryIncreased

      Increased the amount of HP recovered when using Pulverize.

      Numeric

    • 📝TextFlow: Reckless BlowSuper ArmorSuper ArmorSuper Armor while charging

      Fixed description discrepancy to clarify that Super Armor only applies while charging.

      Text fix

    • 📊NumericHeavy StrikeWP consumption15/13/11/88/11/13/15

      WP consumption for Heavy Strike has been adjusted across its levels.

      Adjusted by level

    • 📊NumericSpinning SlashWP consumption60/70/8030/50/70

      Reduced WP consumption for Spinning Slash I, II, and III.

      Reduced cost

    • 📊NumericGround SmashWP consumption70/90/110/13050/70/90/110

      Reduced WP consumption for Ground Smash across all levels.

      Reduced cost

    • 📊NumericDeep ThrustWP consumption17/21/2610/16/21

      Reduced WP consumption for Deep Thrust.

      Reduced cost

    • 📊NumericUltimate: Deep ThrustWP consumption3020

      Reduced WP consumption for Ultimate: Deep Thrust.

      Reduced cost

    • 📊NumericGround SlashWP consumption27/32/3612/17/21

      Reduced WP consumption for Ground Slash.

      Reduced cost

    • 📊NumericDeep Ground SlashWP consumption33/3718/22

      Reduced WP consumption for Deep Ground Slash.

      Reduced cost

    • 📊NumericGround RoarWP consumption15/18/21/237/10/13/17

      Reduced WP consumption for Ground Roar.

      Reduced cost

関連ヒーロー