General
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲📊Numericallowed ping200→300 ms
デフォルトの許容Ping値を300に引き上げ、レイテンシが高いプレイヤーでもより安定して接続できるようにしました。
numeric
- ≈🐛Bug fixserver stability
断続的に発生していたサーバークラッシュを修正し、全体的な稼働時間を改善しました。
bugfix
- ≈🐛Bug fixmod loading
専用サーバーにおけるリネームされたMOD pakファイルの不具合と、Legacy MODマウント時のメモリリークを修正しました。
bugfix
- ▲🛠QoLstartup videos—→Skippable
ほとんどのシステムで、プリロード後に起動時の動画をスキップできるようになり、メインメニューへの到達時間が短縮されました。
quality
- ▲🛠QoLload time
ゲームワールドへの読み込み時間を大幅に短縮しました。
quality
- ▲🐛Bug fixstability
イントロムービー中やシングルプレイヤーセッションの再開時に発生していたものを含む、複数のクラッシュバグを修正しました。
bugfix
- ▲🐛Bug fixcollision
Exiled LandsおよびIsle of Siptahにおける誤ったアンダーメッシュのキルゾーンを修正し、プレイヤーが意図せず死亡する問題を解消しました。
bugfix
- ▲🎯Behaviorfall damageaffected→unaffected
フレンドリーファイアの倍率が落下ダメージに影響しないように変更し、環境ダメージの一貫性を確保しました。
behavior
- ≈🐛Bug fixmemory usage
一部のサーバーで発生していたメモリリークを解決し、長期的な安定性を向上させました。
bugfix
- ≈🐛Bug fixserver stability
柱や天井パーツとの相互作用によって引き起こされるサーバークラッシュを修正しました。
bugfix
- ≈🐛Bug fixitem duplication—→Removed
経済バランスを維持するため、アイテム増殖の悪用を修正しました。
exploit fix
- ≈🐛Bug fixcamera lock
ロックオン中にターゲットを倒した後、カメラが誤って死体にスナップしてしまう問題を修正しました。
quality
- ≈🐛Bug fixperformance
拠点に近づいた際や拠点付近でログインした際に発生していたパフォーマンスの問題を修正しました。
performance
- ≈🎯Behaviorcrafting validation—→Added
必要な素材なしでアイテムをクラフトできてしまう問題を防止するためのチェックを追加しました。
crafting
- ▲🐛Bug fixcombat interaction
特定のエモート中にキャラクターが反撃できなくなる問題を修正しました。
combat
- ≈🐛Bug fixchallenge spawn
完了したチャレンジを受け取った後に新しいチャレンジが表示されないことがある稀な問題を修正しました。
challenges
- ≈🐛Bug fixstability
起動時のゲーム終了やプレイ中のクラッシュを引き起こしていた重大な問題を修正しました。
起動時のゲーム終了および様々なクラッシュを修正。
- ≈🐛Bug fixlighting
光源となる設置物が、直接見ている時のみ光を放つバグを修正しました。
プレイヤーのカメラアングルに関係なく光源が機能するようになりました。
- ≈🐛Bug fixmovement
ジャンプとクライミングの切り替え時に発生していた様々な問題を解決しました。
ジャンプとクライミングの相互作用を改善。
- ≈🐛Bug fixshortcut bar icons
ショートカットバー内のアイテムアイコンが更新されない問題を修正しました。
アイコンが正しく更新されるようになりました。
- ≈🐛Bug fixstability
Fixed a number of crashing issues to improve overall game stability.
Fixed crashing issues
- ≈🎯Behaviorgrass occlusion
Optimized grass occlusion to prevent performance drops when moving through grassy areas.
Optimized grass
- ≈🐛Bug fixCrom coin delivery
Resolved delivery issues for Crom coin purchases on PlayStation JP, EGS, and MStore.
Fixed purchase issues
- ≈🎯BehaviorBazaar armor previews3D→Static
Reverted armor previews in the Bazaar to static images while the 3D preview issue is being addressed.
Reverted to static images
- ▲🐛Bug fixAncient Obulus
Fixed a bug where one Ancient Obulus would disappear from the inventory upon death.
Fixed item loss
- ≈🐛Bug fixemote icons
Fixed icons for the Viking Horn, Handstand, and Watching You emotes.
Fixed icons
- ≈🐛Bug fixenemy healthbars—→Red
Restored the correct red color to enemy healthbars.
Fixed color
- ≈🐛Bug fixCrom Coin purchases
Fixed backend issues that caused certain instances of Crom Coin purchases to fail or malfunction.
- ≈🐛Bug fixstability
Various crash fixes implemented to improve overall game stability.
stability
- ≈🎯Behaviorcrafting
Addressed several exploits within the crafting system.
exploits
- ≈📊Numericmin stamina/damage0→1
Minimum stamina consumption and damage taken are now set to 1 to prevent unintended build interactions.
floor value
- ≈🐛Bug fixstability
Fixed a sizeable number of crash and stability issues to improve overall game reliability.
bugfix
- ▲🛠QoLExplosive Jarsperformance
Addressed performance drops caused by Explosive Jars.
performance
- ≈🐛Bug fixCrom Coins
Fixed an issue where Crom Coins balance was not updating correctly.
bugfix
- ≈🐛Bug fixServer Browser
Fixed the server browser incorrectly showing 0 players in populated servers.
bugfix
- ≈🐛Bug fixDirect Connect
Fixed an issue where server passwords were not saved when using Direct Connect.
bugfix
- ≈🐛Bug fixstability
Fixed a crash at launch specifically affecting players using the Microsoft Store version of the game.
- ≈🐛Bug fixmod compatibility
Resolved a material change issue that caused older mods to crash the game.
- ≈✨NewBattlEye—→Added
Microsoft Store players can now choose to run the game without BattlEye anti-cheat.
- ≈🐛Bug fixcharacter transfer
Fixed a critical bug where character transfers would fail, leaving characters stuck in limbo.
- ≈🐛Bug fixloading screen
Fixed a bug where continuing a single player game from the Funcom Launcher caused a temporary black screen.
- ▲🐛Bug fixperformance
Resolved performance issues that occurred when a player died while dismounting.
- ≈🐛Bug fixownership displayNo owner→Correct Owner
Fixed an issue where placeables, buildings, and containers would temporarily show as 'No owner' until a server restart.
- ≈🐛Bug fixDLC prompt—→Added
Fixed a missing DLC ownership requirement prompt when attempting to join a Siptah game without the required content.
- ≈🐛Bug fixstability
Fixed a client crash occurring when exiting Character Copy while using a controller, along with several other general crash issues.
- ≈🐛Bug fixperformance
Resolved an issue that caused the game to stutter on consoles.
- ≈🐛Bug fixchat window
Fixed an exploit related to the chat window.
- ≈✨Newchat formatting—→Added
Added a new server setting 'DisableChatFormatting' to control the use of font formatting in the chat window.
- ▲🎯Behaviorcrafting queue
Removing items from inventory no longer cancels a queued 'Craft All' command, improving crafting reliability.
- ≈🐛Bug fixcharacter transfer
Fixed issues with Character Transfer when playing in French, Russian, or Italian.
- ≈🐛Bug fixserver browser filter
Fixed the 'Map name' filter in the server browser to correctly show results in localized versions of the game.
- ▲🛠QoLFPS60→Unlocked fps
Fixed an issue where playing above 60fps caused the character to slowly drift.
Optimization
- ▲🐛Bug fixBuilding StabilityCollapsing→Fixed
Fixed a long-standing issue where buildings would randomly collapse upon server restart.
Bugfix
- ▲🐛Bug fixIntel 10/11th Gen CPUCrash→Fixed
Fixed an issue that prevented the game from starting on systems with Intel 10th and 11th Gen CPUs.
Bugfix
- ▲✨NewCommunity Rewards—→Added
Unlocked a new armor set and mount saddle as rewards from the Free Week community event.
Event reward
- ≈🐛Bug fixclient stability
Fixed a client crash that occurred when loading large lists of mods.
- ≈🐛Bug fixmod map functionality
Resolved an issue where mods utilizing custom maps were not functioning as expected.
- ≈🐛Bug fixFuncom Live Services connection
Fixed a Microsoft Store-specific connection issue occurring when XBOX sharing settings were set to 'Block'.
- ≈🐛Bug fixchat communication
Fixed several issues where text and voice chat features ignored the user's voice communication settings.
- ≈🐛Bug fixteleport stability
Fixed crashes and hanging during player teleports (Death, Character Creation, Admin, Map Rooms) caused by a corrupted environment .pak file.
- ≈🐛Bug fixmod map loading
Fixed an issue that prevented mod map files from loading when creating a custom single player game.
- ≈🐛Bug fixmodlist stability
Resolved a crash that occurred when loading into a map with a very large number of installed mods.
- ≈🐛Bug fixanti-undermesh
Fixed a false positive spot within the anti-undermesh tool at Scuttler’s Shortcut.
Scuttler's Shortcut
- ▲🐛Bug fixArtisan Benchitem persistenceDisappearing→Persistent
Fixed an issue where new items would disappear from the Artisan bench after player death.
Post-death fix
- ≈🐛Bug fixHP persistenceChanging→Stable
Fixed Wreckages and Eldarium chests changing HP values after server or session restarts.
Wreckages and Eldarium chests
- ▲🛠QoLVoidforge PedestalsDifficult→Easier
Improved the ease of interacting with pedestals in the Voidforge.
Interaction fix
- ≈🐛Bug fixNordheimer FeatsnamingPlaceholder→Correct
Nordheimer Shelvings and Walls no longer have placeholder names on Dedicated Servers.
Shelvings and Walls
- ≈🐛Bug fixperformance
Fixed stuttering and loading issues present in the previous patch.
Fixed
- ≈✨Newattribute reset—→Enabled
Added a server-side setting to reset character attributes that exceed expected values to combat cheating.
New
- ≈🎯Behaviorbuilding—→Disabled
Building is no longer possible within the Silver Mine dungeon.
Removed
- ▲🐛Bug fixDynamic Building Damage
Dynamic Building Damage settings will no longer reset upon server restart.
Fixed
- ≈🐛Bug fixaudio
Fixed a bug where character voices were being replaced by animal sounds.
Fixed
- ≈•OtherBattlEye—→Updated
Updated BattlEye binaries for improved security.
Update
- ▲🐛Bug fixrepair requirementsPaddings needed→Paddings not needed
Fixed an issue where paddings were still required for repairing items.
Fixed repair logic
- ≈🔁ReworkJourney StepobjectiveCraft exceptional/flawless item→Craft improved work-station
The Journey Step for crafting an exceptional or flawless item has been replaced with crafting an improved work-station.
Objective replaced
- ≈🐛Bug fixVanity Mirrorwarpaints
Fixed an issue where warpaints would visually disappear when changing race using the Vanity Mirror.
Fixed visual bug
- ▲🛠QoLRent a serverbrowserInternal Steam→External Default
The 'Rent a server' button now opens in the system's default external browser instead of the internal Steam browser.
QoL improvement
- ▲🐛Bug fixServer FilterFavorites
Fixed the Favorites server filter to work as intended.
Fixed filter
- ≈🐛Bug fixstability
Fixed a number of crashes and an issue that would cause the game to soft-lock.
Fixed crashes
- ≈🐛Bug fixaudio
Fixed an issue where the sound of the Surge was audible everywhere on the map.
Surge sound fix
- ≈🐛Bug fixmod menu
Fixed an issue where temporary mod selection could not be restarted when certain auto-connect options were enabled.
Mod mismatch fix
- ≈🐛Bug fixstability
Fixed multiple client and server crashes to improve overall game stability.
- ▲🛠QoLperformance
Improved performance during high-density NPC combat, particularly during storm events.
- ≈🐛Bug fixsecurity
Patched multiple security vulnerabilities to protect the game environment.
- ≈🐛Bug fixUI
Resolved a UI issue located within the crafting section.
- ≈🐛Bug fixshadows
Addressed an issue with shadow rendering when playing on low quality settings.
Low quality fix
- ≈🐛Bug fixsecurity
Fixed a security vulnerability found within the game files.
Vulnerability fix
- ≈🎯Behavioranti-undermesh
Implemented improvements to anti-undermesh measures, currently being tested on Testlive Official servers.
testing
- ≈🐛Bug fixstability
Fixed a number of client crashes to improve overall game stability.
Crash fixes
- ≈🐛Bug fixbuff logicreplenishing→fixed
Fixed an issue where certain buffs were incorrectly replenishing themselves.
Buff fix
- ≈🐛Bug fixsession creationbroken→fixed
Fixed an issue that prevented the creation of custom Singleplayer and Cooperative sessions.
SP/Coop fix
- ≈🐛Bug fixserver queryoverridden→fixed
Fixed server query port overrides and incorrect information fetching for logged-out players.
Network fix
- ≈🛠QoLcharacter creationTentacle Portal visible→hidden
Removed the Tentacle Portal from appearing during the character creation process.
UI cleanup
- ≈🐛Bug fixstability
Fixed multiple server and client crashes related to multimap functionality and connectivity.
bugfix
- ≈🛠QoLanti-undermesh—→Refined
Continued refinements to the anti-undermesh feature (currently active on Testlive).
quality
- ≈🛠QoLsecurity—→Improved
Improved network security features on dedicated servers.
quality
- ≈🐛Bug fixFocus Altarsvisual effectMissing→Fixed
Fixed an issue where the beam of light would not appear after crafting Focus Altars inside Leyshrines.
bugfix
- ≈🐛Bug fixEmotesanimationInterrupts→Fixed
Fixed an issue where emotes would interrupt healing animations.
bugfix
- ≈🐛Bug fixtexturesBugged→Fixed
Fixed texture issues with the Den boss and Stormglass doors/gateways.
bugfix
- ≈✨NewRhino skin—→Added
The early-access Rhino skin is now accessible to players.
Early access skin
- ≈🐛Bug fixLODs
Fixed broken Level of Detail (LOD) rendering on some Dragons and facial hair options.
Visual fix
- ≈🎯BehaviorBandaginganimation interrupt—→Enabled
Taking damage while bandaging now correctly interrupts the animation, preventing players from healing while under attack.
Combat interaction
- ≈🐛Bug fixStormglass textures
Fixed texture issues affecting Stormglass Doors and Gateways.
Visual fix
- ≈🐛Bug fixthermal insulation
Corrected how building thermal insulation is calculated toward character temperature resistance.
Temperature logic
- ▲🐛Bug fixInfused Wraps—→Fixed
Infused Wraps now spawn properly in the world.
Loot spawn
- ≈✨NewStreamer Mode—→Added
Added Streamer Mode to Gameplay Settings to hide server details and player names for privacy.
Privacy feature
- ≈🐛Bug fixPvP Settings UI
Fixed a UI issue within the Server Settings tab regarding new PvP settings.
UI fix
- ≈🐛Bug fixstability
Fixed multiple client and server crashes, including specific crashes when joining servers via the friends list.
- ≈🐛Bug fixsecurity
Fixed an exploit involving 'god bubbles' and improved overall protection against network attacks.
- ≈🐛Bug fixserver browser
Fixed issues where servers showed no active players, displayed incorrect ping (9999/???), or listed official servers twice.
- ≈🛠QoLUI
Fixed a localization issue in German where the 'Close' option in the Friend List tab was cut off.
- ≈✨Newinstallation—→Added
Added a separate 'Conan Exiles - Testlive Client' product on Steam to allow players to run the test environment without switching game branches.
- ≈🐛Bug fixstability
Fixed a number of crashing issues to improve overall game stability.
bugfix
- ≈🐛Bug fixconnection warning
Fixed the 'online play is restricted' warning appearing incorrectly after leaving a listen server.
bugfix
- ≈✨Newavatars—→Enabled
Avatars have been re-enabled for PC players.
new
- ▲📊Numericdecay period7 days→14 days days
Decay time has been doubled to 14 days for the Summer season.
numeric
- ≈🐛Bug fixstability
Fixed several crashing issues related to connectivity to improve overall game stability.
- ≈🎯Behaviorserver logs
Removed excessive PONG logging on the server to reduce log spam and improve readability.
- ≈🛠QoLFLS login messaging
Improved error messages when FLS login fails due to Steam unavailability, such as during maintenance or high-traffic sales.
- ≈🐛Bug fixstability
Addressed multiple server crashing issues to improve overall game stability.
- ≈🐛Bug fixexploit—→Fixed
Fixed a specific exploit that could be used to intentionally crash servers.
- ≈🐛Bug fixCPU utilization
Fixed an issue causing increased CPU usage spikes to improve overall game performance.
- ≈🐛Bug fixmemory usage
Resolved an out-of-memory crash issue specifically affecting dedicated servers.
- ≈🎯Behaviorserver security—→Increased
Implemented stronger security measures to protect servers against flooding attacks.
- ≈🐛Bug fixVoIP
Fixed a critical issue that rendered Voice over IP (VoIP) non-functional following the previous update.
Fixed communication
- ≈🐛Bug fixrubberbanding
Fixed a movement issue where players would rubberband after using map rooms or teleporting.
Fixed rubberbanding after map room/teleport
- ≈🐛Bug fixstability
Resolved a crashing issue specifically related to crafting queues.
Fixed crafting queue crash
- ≈🐛Bug fixplaceables
Fixed an issue where certain placeable objects could be stacked incorrectly.
Fixed stacking of certain placeables
- ≈🐛Bug fixconnectivity
Patched an exploit that allowed players to intentionally disconnect from dedicated servers.
Fixed dedicated server disconnection exploit
- ▲🐛Bug fixsurvival
Fixed a critical bug where players would randomly die in single player when interacting with specific meshes or locations.
Fixed random deaths in single player
- ≈🐛Bug fixsecurity
Implemented an additional fix for a code injection exploit that allowed unauthorized code to be injected into game files.
- ≈🐛Bug fixsecurity
Fixed multiple vulnerabilities that allowed malicious code to be injected into game files, improving overall client security.
- ≈🐛Bug fixsecurity
Fixed a critical vulnerability that allowed for code injection into game files, improving overall game security.
- ▲🛠QoLFPS
Optimized material, texture sizes, and assets to resolve low FPS and long load times.
performance
- ▲🐛Bug fixstability
Fixed several crashes related to asset conflicts and improved Windows 10 20H1 compatibility.
stability
- ▼🐛Bug fixstamina
Fixed an exploit that allowed players to have infinite stamina.
exploit
- ▼🐛Bug fixundermeshing
Fixed an exploit regarding undermeshing to prevent unintended map traversal or clipping.
exploit
- ≈🐛Bug fixstability
Fixed a crash issue related to inventory transactions to improve overall game stability.
- ≈🛠QoLUI layout
Fixed an issue where the chat box overlapped the hotbar when playing at lower resolutions.
- ≈🐛Bug fixstability
Fixed a random crash occurring during the loading of item data.
bugfix
- ≈🐛Bug fixcrafting logic
Fixed an issue where Exceptional and Flawless items could be crafted without the required feat unlocked.
bugfix
- ≈🐛Bug fixitem behavior
Resolved several issues regarding Oil and fittings items.
bugfix
- Sep 3, 2019·PC Patch (03.09.2019) - Battle Standards, New Weapon types, further balancing and more!-1
- ≈🐛Bug fixInfinite Stamina
Fixed an exploit that allowed players to gain infinite stamina.
bugfix
- ≈🐛Bug fixLooting
Fixed cases where corpses could be looted through walls or on PvE servers.
bugfix
- ▼📊NumericWarmaker Books+8→+4
Bonuses granted from Warmaker dungeon books have been halved.
numeric
- Jun 25, 2019·PC Patch (25.06.2019) - The Warmaker's Sanctuary, Population Revamp, Temperature and more!+3
- ▲🔁ReworkLava damageInstant kill→High DoT
Lava no longer kills instantly, instead applying very high damage over time.
More forgiving death
- ▲📊Numericstack sizes100→200/500/1000
Increased stack sizes for several resources to reduce inventory clutter.
Inventory QoL
- ▲🐛Bug fixGod's ProtectionWears off on restart→Fixed
Fixed an issue where God's Protection would wear off when restarting the server.
Bugfix
- Jun 15, 2019·Testlive Patch (15.06.2019) - The Warmaker's Sanctuary, Population Revamp, Temperature and more!+3
- ▲📊NumericXP gain—→Increased XP
Increased XP from creatures in Exiled Lands to smooth out the late-game leveling curve.
numeric
- ▲🐛Bug fixGod's Protectionstabilitywears off on restart→Fixed
Fixed an issue where God's Protection would wear off when restarting the server.
bugfix
- ▲📊Numericstack sizes100→200/500/1000
Increased stack sizes for various resources to improve inventory management.
numeric
- ≈🐛Bug fixbackground music
Background music in the game has been restored to play correctly.
audio fix
- ≈✨NewTestLive Client—→Added
Added a separate 'Conan Exiles - Testlive Client' product on Steam to allow easier switching between live and test environments.
QoL
- ≈🐛Bug fixNPC availability
Fixed an issue that made a number of NPCs unavailable in the game.
Fixed missing NPCs
- ≈🐛Bug fixclimbing
Fixed an issue that prevented climbing in caves and other locations.
Fixed climbing in caves
- ≈🐛Bug fixServer Browser
The Conflict option in the Server Browser's Combat Mode drop-down is now functional again.
Fixed Combat Mode drop-down
- ≈🐛Bug fixServer Settings
Server Settings in the menu can now be saved again.
Fixed saving settings
- ≈🐛Bug fixResolution Settings
Fixed an issue that prevented resolution settings from applying correctly.
Fixed resolution application
- ≈🐛Bug fixEvent Log Privacy
The Event log privacy option is available again in the server settings menu.
Restored privacy option
- ≈✨NewTestLive Client—→Added
Added a separate 'Conan Exiles - Testlive Client' product on Steam to avoid switching game versions.
Separate Steam product for testing
- ≈🎯BehaviorNPC Archer AI
NPC Archers no longer fire from extreme distances and will now follow players to regain range.
Range behavior
- ▲🎯BehaviorCripple Effect—→Enabled
NPCs are now correctly affected by the cripple status effect.
NPC interaction
- ▼📊NumericBlack-Ice Buildings—→Increased
Increased crafting requirements for Black-Ice Reinforced Buildings as they were too cheap.
Crafting cost
- ≈🐛Bug fixServer Stability
Fixed a server crash related to explosives being applied to large bases.
Crash fix
- ≈🎯Behaviorserver performance
Deployed technical optimizations to live servers to improve overall performance.
- ≈🐛Bug fixinput spam
Fixed an exploit that allowed players to abuse input spamming.
- ≈🐛Bug fixexpiration timers
Fixed a synchronization issue where expiration timers would desync with the server.
- ≈🐛Bug fixCraftingCostMultiplier
The CraftingCostMultiplier setting now functions correctly.
- ≈🛠QoLnudity settings
Nudity options are now correctly saved when switching between partial and full nudity in the settings menu.
- ≈🛠QoLinventory preview
Removed 'No owner' information from inventory previews for a cleaner UI.
- ≈🐛Bug fixcrafting queue
Fixed a visual bug where items appeared twice in the crafting queue despite insufficient resources.
- ≈✨NewTestLive Client—→Added
Added a separate Steam product for the TestLive Client to allow simultaneous installations of live and test versions.
- ≈🐛Bug fixServer SettingsDisable Thrall Decay
Fixed an issue where the 'Disable Thrall Decay' server setting could not be selected when using a controller.
UI Fix
- ≈✨NewSteam ClientTestLive Client—→Added
Added a separate 'Conan Exiles - Testlive Client' product on Steam to allow players to install a dedicated instance for testing without switching branches.
QoL
- Apr 11, 2019·Testlive Patch (11.04.2019) - The Sunken City, Capitals population revamp, Witch Doctor feat and more+1-1
- ≈🎯BehaviorNPC ArchersLong Range→Close Range
NPC Archers will now follow players to regain range instead of firing from extreme distances.
behavior
- ▼✨NewPalisadesNo Damage→Bleed DoT
Touching palisades now inflicts a bleed damage-over-time effect.
mechanic
- ≈🐛Bug fixServer Stability
Fixed server crashes related to explosives on large bases and performance drops in settings menu.
bugfix
- ▲🛠QoLUI/UX
Tons of UI fixes, including controller support for server browsing and map navigation.
quality
- ▲🎯BehaviorChatmute latencyafter re-log→immediate
Muting players in the player list chat now takes effect immediately, improving moderation and user experience.
QoL improvement
- ▲🐛Bug fixChestslock statusunlocked→retained
Fixed a bug where chests would unlock after a server restart, ensuring base security is maintained.
Bugfix
- ≈✨NewServer SettingsThrall Decay—→Added
Added UI settings for ThrallDecayTime and DisableThrallDecay, giving server admins more control over thrall persistence.
New UI options
- ≈✨NewEvent Logprivacy setting—→Added
Introduced a privacy setting for the Event Log within the server settings tab.
Privacy update
- ▼🎯Behaviorstamina
Fixed an exploit that allowed players to obtain infinite stamina.
Exploit fix
- ≈🐛Bug fixNPC spawning
NPCs within render distance no longer respawn every time the character dies.
Spawn fix
- ▲🐛Bug fixinventory UI
Fixed an issue preventing the inventory from being closed using a mouse button.
Mouse fix
- ≈✂️RemovedCombat Mode menuPvP - Conflict→Removed
Removed the redundant 'PvP - Conflict' option from the Combat Mode dropdown.
Cleanup
- ▲🛠QoLServer Browser
Improved server browsing sorting by mode and region, added Japan to the region dropdown, and fixed text clipping for South America.
Sorting and Region fixes
- ▲🐛Bug fixDirect Connect
Fixed strange behavior in the direct connect text field.
Input fix
- ▲🐛Bug fixController Support
Fixed several issues affecting the use of controllers within menus.
Menu navigation
- ≈🐛Bug fixClan Buildings
Fixed an issue where the incorrect owner name of clan buildings was displayed.
Name fix
- ≈🐛Bug fixDice RollingavailabilityMultiplayer only→All modes
Fixed an issue where dice rolling only worked in multiplayer; it now works for all players.
Bugfix
- ≈🐛Bug fixGUIstabilityFreeze→Fixed
Fixed a game freeze that occurred when pressing ESC while the GUI was hidden.
Bugfix
- ≈✨NewTestLive Clientaccessibility—→Added
Added a separate Steam product for the TestLive client, allowing players to install it as a separate instance.
QoL
- ≈✨NewBuilding Contestevent—→Added
Launched the first official Building Contest with prizes for the community.
Event
- ≈🐛Bug fixstability
Fixed a crash that occurred when moving resources used for crafting within crafting benches.
bugfix
- ≈🐛Bug fixRCON
Fixed a server crash relating to RCON.
bugfix
- ≈🎯Behaviormovement
Fixed an exploit that allowed players to walk underwater.
exploit
- ≈🎯Behavioritem duplication
Fixed a duplication exploit.
exploit
- ≈🛠QoLserver browser
Recommended Servers are now shown at the top of the server browser list.
quality
- Mar 2, 2019·PC Update (02.03.2019): Optimizations, Balancing, Purges, new VOIP and so much more. Thank you community!+5
- ▲🛠QoLVOIP—→Improved
Implemented a new VOIP system with mouth animations for better roleplaying.
New system with animations
- ▲✨NewCharacter Bio—→Added
Players can now write and set privacy for their character biographies.
Stats tab
- ▲🛠QoLMap VisibilityHidden→Visible
Clan members are now visible on the map.
Clan members
- ▲✨NewDeath Marker—→Tombstone
A tombstone now appears upon death to mark the location of lost inventory.
Inventory recovery
- ▲📊NumericStack Sizes—→Increased
Increased stack sizes for basic building materials.
Wood, Stone, Fiber, Branches
- ≈🎯BehaviorBuilding OptimizationEnabled→Disabled
New building optimization was disabled to fix a critical issue before full release.
Temporary rollback
- ≈🎯Behavioraction execution
Changed how clients and servers execute player and NPC actions to resolve server unresponsiveness and desynchronization.
- ≈🛠QoLbug tracking—→Trello
Introduced a public Trello report board allowing the community to track and vote on priority bugs.
- ≈🐛Bug fixframerate
Fixed an issue causing framerate drops and stuttering introduced in the previous patch, improving overall game stability.
- ≈✨NewAuto-Mod Updater—→Added
Implemented an Auto-Mod Updater that allows clients to automatically subscribe to and update missing mods when joining a server.
Automatic subscription to server mods.
- ≈✨NewDice Rolling—→Added
Added RP mechanics for dice rolling via chat commands (/roll and /dice).
/roll and /dice commands.
- ≈✨NewLand Claim Announcer—→Added
Added a popup notification when entering another player's claimed area, informing the player of the owner.
Popup when entering player territory.
- ≈🎨VisualAnimations—→Improved
Improved locomotion animations for jumping, falling, and landing based on fall distance.
Jumping, falling, and landing.
- ≈✨NewDice Rolling—→Added
Added /roll and /dice chat commands for gambling and random number generation.
new
- ≈✨NewLand Claim Announcer—→Added
Added a popup notification when entering another player's claimed area.
new
- ≈🎨VisualLocomotion—→Improved
Improved jumping, falling, and landing animations based on fall distance.
visual
- ▲🐛Bug fixFalling Damagelethal→fixed
Fixed a bug where Pets and Thralls would instantly die from falling damage.
bugfix
- ≈🐛Bug fixTarget Lockingbugged→fixed
Fixed issues with target locking when fighting multiple NPCs.
bugfix
- ≈🎯Behaviordespawn rate—→Faster
NPC bodies now despawn faster to improve game performance.
- ≈🐛Bug fixTorchbrightness
Fixed an issue where using a torch created excessive brightness for other players.
- ▲📊Numericfall damage—→Reduced
Fall damage has been reduced, making traversal safer for players.
- ≈✂️Removedloading screenWinter→Default
The winter-themed loading screen has been removed and reverted to the default version.
- ▲🐛Bug fixtemperature modification
Fixed a bug where weather changes caused permanent temperature modifications, preventing illogical heatstroke in cold areas or frostbite in warm areas.
- ≈🐛Bug fixLoot Bag/Containerfilter interaction
Fixed a game-freezing bug that occurred when removing items while a filter was active on a container.
- ≈🐛Bug fixpersistence
Map markers will no longer disappear when switching from singleplayer to a server.
Fixed map marker loss
- ≈🐛Bug fixvisibility
The UI will no longer hide unexpectedly after using an avatar.
Fixed UI hiding
- ≈🐛Bug fixmovement
Fixed a case where players could get stuck in the water while trying to swim.
Fixed swimming stuck bug
- ≈🐛Bug fixvisuals
Summoning an avatar will no longer cause the character to display nonsensically.
Fixed avatar summoning display
- ≈🐛Bug fixitem duplication—→Fixed
Fixed an exploit that allowed players to duplicate items using recipes.
exploit
- ≈🐛Bug fixSet Antidotemovement speed—→Fixed
Fixed an issue where Set Antidote could exponentially boost movement speed by resetting snare buffs.
exploit
- ▲📊Numericspoil time0%→5-20%
Campfires, Bonfires, and Stoves now reduce food spoil time by 5% to 20%.
balance
- ▲📊Numericcrafting time100%→50%
Crafting times for most recipes, especially weapons and ammo, have been reduced by approximately half.
Most recipes now take half the time.
- ≈✨Newcontainer locking—→Added
Added the ability to lock and unlock containers owned by a clan.
Clan members can lock/unlock shared containers.
- ▲✨Newdeath marker—→Added
A map marker now points to the location where the player died.
Marker points to death location.
- ▲🎯Behaviorarrow recoveryLimited→Improved
Arrows can now be recovered from the ground unless they break on impact or were used for a kill.
Arrows can be picked up unless they break on impact or kill a target.
- ▲🎯BehaviorXP distributionSingle/Limited→Shared
Experience points from monster kills are now distributed among all players who contributed damage.
XP shared among all contributors.
- ≈🎯Behaviordoor behaviorManual→Auto-close
Doors and gates now close automatically after approximately 30 seconds.
Closes after 30 seconds.
- ≈🐛Bug fixKeybindings
Fixed a problem where mouse buttons could not be rebound in the Keybinding section.
Fixed mouse button rebinding.
- ≈🛠QoLMOTD
Message of the Day text input is now easier to use on PC and Xbox.
Improved text input for MOTD.
- ▲✨NewClan Management
Clan owners now have the ability to promote another member to the Leader role.
Clan owners can now promote members to Leader.
- ▲🐛Bug fixRecipes
Fixed an issue where recipes were lost or became invisible; lost recipes are now returned.
Fixed loss of recipes.
- ≈🐛Bug fixStability
Resolved a client crash caused by blueprint dependencies.
Fixed client crash related to blueprint dependencies.
- ≈🎨VisualT2/T3 Buildingsshadows—→Fixed
Fixed shadow flickering on new biome T2 and T3 buildings.
visual
- ≈🐛Bug fixLoading Screenvisibility—→Fixed
Fixed an issue where the loading screen would disappear prematurely when connecting to a server.
bugfix
- ≈🔊AudioHighlandsmusic loop—→Fixed
Fixed a problem with music looping in the Highlands region.
audio
- ▲🛠QoLNew MachinesGUI sidebar—→Added
Added correct instruction tabs to the GUI sidebar for new machines to improve clarity.
quality
- ≈🐛Bug fixAnimation Systemstability—→Fixed
Fixed a bug in the animation system that could trigger both server and client crashes.
bugfix
- ≈🎨VisualWeapon MeshesMissing→Restored
Restored missing meshes for various weapons.
visual
- ≈🐛Bug fixJourney SystemBugged→Fixed
Fixed Journey Steps and Chapter 1 completion, as well as Journey notifications.
bugfix
- ≈🐛Bug fixMap NotificationsBugged→Fixed
Map Discovery notifications now trigger correctly.
bugfix
- ▲🎯BehaviorServer Connection—→Improved
Improved the ease of connecting to dedicated servers.
system
- ≈🎨VisualServer List—→G-portal logo
Server list now properly displays the G-portal logo.
visual
- ≈•OtherCrashes/Server Visibility—→Investigating
Developers are investigating player crashes and servers disappearing from the list.
other
- ≈🎨VisualBuilding Textures—→Investigating
Investigating texture/shadow problems with Tier 2, Tier 3, and wood buildings.
visual
- ≈🐛Bug fixMaxPingAllowed
Fixed an issue with MaxPingAllowed to improve connection stability.
- ▼🎯BehaviorBuildingclimbing interactionAllowed→Forbidden
Players can no longer build while climbing, preventing potential exploits or unintended placement.
- ≈🎯BehaviorClimbingcamera viewVariable→3rd Person
The game now automatically switches to 3rd person view when climbing for better visibility.
- ▲🛠QoLserver performance
Implemented several server optimizations specifically targeting placeables and buildings to reduce lag.
- ▲🐛Bug fixAvatar Defense DomepersistenceDisappearing→Persistent
Fixed a bug where the avatar defense dome would disappear after a server restart.
- ≈🔁ReworkEngine4.12→4.15
Upgraded the game engine to Unreal 4.15 for improved performance and stability.
system
- ▲🎯BehaviorBuilding—→Underwater
Players can now place building blocks underwater.
behavior
- ▲🎯BehaviorFuel—→Branches
Machines requiring burnable fuel now accept branches as a valid fuel source.
behavior
- ▲📊NumericGruel weight0.3→0.1
Reduced the weight of Gruel from 0.3 to 0.1.
numeric
- ≈🎯Behaviorwall clippingPossible→Impossible
Fixed an exploit that allowed players to glitch through walls using specific console commands.
exploit
- ≈🐛Bug fixMaxAllowedPing
Fixed an issue where the MaxAllowedPing limit was not being respected by the server.
bugfix
- ≈🎯Behaviorelevator placementAllowed→Forbidden
Horizontal elevators can no longer end their path within claimed land.
behavior
- ≈🐛Bug fixorb stack weight
Fixed a bug regarding the weight of orb stacks.
bugfix
- ▼🎯Behaviororb quantityUnlimited→Limited
Removed the ability to carry unlimited orbs.
exploit
- ≈🐛Bug fixbuilding placement
Fixed an issue that occurred when building around shrines.
bugfix
- ▲🐛Bug fixRepair Hammer icons
Fixed an issue where Repair Hammer icons caused FPS drops, improving performance.
- ≈🐛Bug fixmap markers
Map markers with invalid icons are no longer added to the map.
- ≈✨NewMaxAllowedPing—→Added ms
Added a max ping filter for official and private servers to improve connection quality.
Server Settings
- ▼✂️Removedfall damage protectionprotected→Removed
Armor no longer protects the player from fall damage.
Balance
- ≈🐛Bug fixcollisionbuggy→fixed
Updated collision meshes on cliffs and rocks to prevent building inside terrain.
Exploit Fix
- ≈🎯Behaviorconsole commands
Disabled specific console commands that were causing server crashes to improve stability.
- ≈🔁Reworkfall damage
Fall damage rebalanced to be more realistic to prevent exploits and prepare for the climbing system.
Rebalance
- ≈🎯Behaviorconsole commandsPublic→Admin Only
Commands like 'show staticmeshes' and 'show landscape' now require admin rights to prevent exploits.
Exploit fix
- ≈🐛Bug fixfloating basesPossible→Fixed
Fixed an exploit that allowed players to build floating bases.
Exploit fix
- ▲✨Newmap controls—→Added
Added map zoom and pan functionality.
QoL
- ≈🎯BehaviorPvE DeathDisabled→Enabled
Players can once again die to poison, hunger, thirst, falling, and drowning on PvE servers.
Gameplay fix
- ▲🛠QoLchat scrolling—→Automatic
Improved chat UX by enabling automatic scrolling.
Chat now scrolls automatically.
- ≈🎯Behaviorlogout inputEnabled→Disabled
Player input is now disabled during the logout process to prevent potential exploits.
Disabled player input during logout to prevent exploits.
- ▲🐛Bug fixbush harvestingSingle→Multiple
Fixed a bug that prevented players from harvesting bushes multiple times.
Fixed issue preventing multiple harvests from bushes.
- ≈🐛Bug fixAvatar duplication—→Fixed
Fixed an exploit that allowed players to duplicate Avatars.
Exploit Fix
- ≈🐛Bug fixArmor duplication—→Fixed
Fixed armor duplication occurring on unconscious bodies.
Exploit Fix
- ▲🐛Bug fixBedroll respawnIncorrect→Correct
Binding to a bedroll now correctly respawns the player upon death.
Bugfix
- ▲🎯BehaviorDye ingredientsHarder→Easier
Some dye ingredients are now easier to reach and harvest.
behavior
- ▼🐛Bug fixAvatar SummoningCould move→Cannot move
Fixed a bug where players could move after starting to summon an avatar.
bugfix
- ≈•OtherDyeing CrashCrash→Known Issue
Known issue: Game crashes when dyeing an item while a Thrall is in the inventory.
other
- ≈🐛Bug fixcorpse looting
Fixed an exploit related to corpse looting to ensure it works as intended.
- ▲🛠QoLbuilding placement
Improved performance when placing buildings within cliffs.
- ▲🐛Bug fixbuilding placement
Fixed an issue where buildings could not be placed in water volumes.
- ≈🎯Behaviorbuilding placementcliffs/mountains→blocked
Fixed exploit allowing players to build inside cliffs or mountains.
Exploit fix
- ≈🎯Behavioritem duplicationpossible→blocked
Fixed exploit where armor pieces could be duplicated from unconscious bodies.
Exploit fix
- ▲📊Numericloading speed1x→3x
Game install grouped into .pak archives, improving initial loading speed by 3x.
Performance
- ≈✨Newserver settings—→Added
Added server settings for thrall conversion speed, container ownership, NPC health, fuel burn rate, and player damage taken.
Admin tools
- ≈🐛Bug fixinventory duplication—→Removed
Fixed an exploit that allowed players to duplicate inventories from player bodies.
Exploit fix
- ≈🐛Bug fixavatar lifetime—→Removed
Players can no longer extend their Avatar lifetime by sacrificing themselves.
Exploit fix
- ▲🐛Bug fixbuilding deletion—→Fixed
Admins can now properly delete buildings, improving server management capabilities.
Admin tool fix
- ≈🎯Behaviorpathfinding generation
Resolved a server performance issue that occurred during pathfinding generation.
Performance fix
- ≈🐛Bug fixMessage of the Day—→Fixed
The Message of the Day now saves correctly within the ServerSettings window.
UI fix
- ≈🐛Bug fixrock-jumpExploit→Fixed
Fixed the rock-jump exploit and the ability to respawn inside rocks.
bugfix
- ≈🐛Bug fixwater walkingPossible→Impossible
Fixed an issue where players could walk on water in northern rivers.
bugfix
- ▲🛠QoLinventory UIHidden→Visible
Weapon armor penetration and armor knockback resistance are now visible on the inventory screen.
quality
- ≈🐛Bug fixfemale voiceMale→Female
Fixed a bug where female characters sounded like males.
bugfix
- ▲🛠QoLmemory usage—→Optimized
Optimized server memory for pathfinding and client memory for the GUI.
quality
- ▼🎯Behaviorbody harvesting
Fixed exploit allowing players to repeatedly harvest their own body.
Exploit fix
- ▲🔁Reworkbuilding repairFull ingredients required→Partial repair possible
Players can now partially repair buildings even if they lack all required ingredient types.
QoL
- ▲✨Newplaceable alignment—→Added
Placeables now auto-align with the ground when pressing the middle-mouse button.
QoL
- ▲🎯Behaviorlatency (Asia)—→Improved
Asian servers moved to local hardware, resulting in lower ping for players in that region.
Hardware migration
- ≈🎨Visualtextures—→Recalculated
Graphical materials and textures were recalculated, requiring a ~14gb update.
Large download
- ▲📊Numericserver startup—→Faster
Servers now start up faster and have improved stability against crashes and wipes.
Performance
- ≈🐛Bug fixbuilding previewsExploit→Fixed
Fixed exploit where players used building previews (Explosive Jars/Wells) to move themselves.
behavior
- ≈🐛Bug fixchair travelExploit→Fixed
Fixed exploit allowing players to travel great distances using chairs.
behavior
- ≈🐛Bug fixjump boostingExploit→Fixed
Fixed the crouch/jump 'boost' exploit used for raiding and basebuilding.
behavior
- ≈🎯Behaviordeath cameraActive→Skipped
Players now respawn immediately upon death to prevent gear retention exploits.
behavior
- ▲🎯Behaviorunderwater lootingImpossible→Possible
Players can now loot corpses while underwater.
behavior
- ▼🎯Behaviorattack speedAbortable→Fixed
Players can no longer abort attacks to artificially increase attack speed.
behavior
- ≈🐛Bug fixadmin password
Fixed a security vulnerability related to server administrator passwords; owners are encouraged to change passwords after updating.
Security fix
- ≈🎯BehaviorBattlEyeDisabled→Enabled
BattlEye anti-cheat is being re-enabled on official servers to combat cheating and hacking.
Anti-cheat implementation
- ≈🛠QoLstartup time
The game now starts more quickly, improving the initial loading experience.
performance
- ≈🎯Behaviorrubberbanding
Character rubberbanding has been reduced, leading to smoother movement in multiplayer.
netcode
- ≈🐛Bug fixbuilding previewsinvisible→visible
Building placement previews are once again visible in Local play.
bugfix
- ≈🐛Bug fixinventory droppinginvisible→visible
Dropping multiple items from inventory no longer causes them to turn invisible.
bugfix
- ≈🐛Bug fixLoot Allbroken→working
The 'Loot All' option on corpses and loot bags now functions correctly.
bugfix
- ≈🛠QoLhistory filtermissing→added
The 'History' filter has been restored and is functioning as intended.
bugfix
- ≈🐛Bug fixadmin password
Fixed a security issue with server admin passwords; all admins are urged to change passwords immediately.
security
- ≈✨Newmod notifications—→Added
The game now informs players if an activated mod requires a restart.
UX
- ≈🛠QoLloading screens
Fixed issues with loading screens and improved building load times.
Performance
- ≈🛠QoLserver performance
General server performance fixes and improved Steam server browser connectivity.
Performance
- ≈🛠QoLNPC rotation
NPCs are now less jittery when rotating.
Visual
- ≈🎯Behaviorland claim
Small placeables no longer claim land, and NPC camps now have their own claim zones to ensure spawns.
Mechanic
- ≈🐛Bug fixGUI interaction
Fixed an issue where interactable objects would spam the 'Press E to interact' prompt.
UI
- ≈✨Newemotes—→Added
Added new emotes that can be learned from Story NPCs.
New Content
- ≈🎯Behaviorserver lag
Performed optimizations to reduce server lag and improve overall stability.
- ≈🐛Bug fixaltar persistence
Fixed a bug where altars would occasionally disappear after a server restart.
- ≈🐛Bug fixserver connectivity
Fixed an issue preventing connections to dedicated servers when a LAN server was active on the same network.
- ≈✂️Removedghostly warriorPresent→Removed
The ghostly warrior located in the southwest of the Exiled Lands has been removed from the game world.
- ≈🐛Bug fixSteam Connect
Steam Connect and password functionality have been restored, improving access to third-party server lists.
- ≈🛠QoLServer Browser Filters
Players can now change filters in the server browser while the list is refreshing, improving navigation speed.
- ≈🐛Bug fixCrafting
Fixed a critical crafting bug that allowed for the duplication of phantom items.
- ≈🎯BehaviorNetwork Usage
Optimized the server browser to reduce excessive load on network adaptors.
- ≈🐛Bug fixserver stability
Fixed a potential server crash related to the chat system.
- ≈🐛Bug fixserver stability
Fixed a server crash that occurred when actors left the world.
- ≈🎯Behaviorconnection timing
Steam connection is now postponed until the map loads, reducing server timeouts.
- ▲🔁ReworkPhysX performancesingle thread→multi thread
PhysX now runs on multiple threads on the server, improving overall performance.
- ≈🐛Bug fixfoundation crafting
Fixed an exploit that occurred when players were crafting foundations.
- ▲🛠QoLserver favoritesmanual→automatic
Servers are now automatically added to favorites upon joining.
- ≈🎯Behaviornetwork traffic
Optimized network traffic to improve overall game performance.
- ≈🐛Bug fixserver stability
Fixed issues causing servers to crash and hang.
- ≈🎯Behaviorsave/load system
Improved the robustness of saving and loading game states to prevent data loss.
- ≈✨Newserver logs—→Added
Added additional troubleshooting information to server logs for easier debugging.
- ≈🐛Bug fixserver stability
Fixed a server crash that occurred when players entered specific areas of the game world.
- ≈🛠QoLconnection feedback—→Added
Players now receive an informative dialogue box when failing to connect to the game, improving clarity on connection errors.
- ≈🐛Bug fixmain menu responsiveness
Fixed an issue where the main menu would become unresponsive after entering an incorrect password in the server browser.
- ≈🛠QoLpassword dialogue focus
The password dialogue box now correctly takes focus when opened, streamlining the login process.
- ≈🐛Bug fixadmin player list
Fixed a bug that prevented administrators from properly scrolling through the player list.
- ≈🛠QoLpopup messages
Players can now click through on-screen popup messages.
UI improvement
- ▲🎯Behaviornetwork congestion—→Reduced
Reduced network congestion caused by large buildings, significantly decreasing lag for players.
Reduced lag from large buildings
- ≈🎯BehaviorNPC tauntsEnabled→Disabled
Random NPC taunts during combat have been disabled.
Removed random taunts during combat
- ≈🐛Bug fixcharacter creation
Fixed an issue where some players would become stuck immediately after character creation.
Fixed stuck characters
- ≈🐛Bug fixloading screens
Fixed a bug where loading screens would disappear prematurely, exposing the main menu or world.
Fixed disappearing loading screens
- ▲🐛Bug fixserver port valuesIncorrect→Corrected
Corrected server port settings to reduce the likelihood of players being disconnected when joining a new server.
Reduced disconnection rate
- ▲✨Newserver window—→Added
Added a 'Show full servers' checkbox to the server browser for better visibility.
New server filter
- ▲🐛Bug fixbuilding pieces
Introduced a potential fix for building pieces that were not loading properly.
Fix for loading pieces
- ▲✨Newdriver check—→Added
The game now checks graphics drivers on startup and encourages updates to ensure stability.
Startup driver check
- ≈🐛Bug fixconnection
Resolved an issue that caused players to disconnect when attempting to join servers in specific scenarios.
Fixed disconnects when joining servers
- ≈🐛Bug fixSteam Connect
Players can now successfully join servers directly from the Steam server list.
Fixed Steam server list joining
- ≈🎯Behaviorvoice chatEnabled→Disabled
Voice chat is now disabled during the character creation process to improve the onboarding experience.
Disabled during character creation
- ≈🐛Bug fixloot bags
Loot bags now despawn correctly, preventing potential clutter or performance issues.
Fixed despawn logic
- ≈🐛Bug fixserver stability
Fixed an issue that could lead to intermittent server stalls, improving overall game stability.
Fixed server stalls
- ≈🛠QoLserver list sorting—→Player Count
Servers are now sorted by the number of players, making it easier to find active communities.
Sorted by number of players
- ≈🐛Bug fixserver menu
The server selection menu now displays all servers without delay.
Fixed delay and visibility
- ▲🐛Bug fixrespawn hunger
Fixed a critical bug where players would immediately die from hunger upon respawning.
Fixed death after respawn