Scout
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🐛Bug fixGrappling Hookreliability
Grappling Hookが時折Scoutを引き寄せられない問題を修正し、移動の安定性を改善しました。
バグ修正
- ▲🐛Bug fixGrappling Hookrange indicator
Fixed the range indicator to accurately gauge grappling distance.
bugfix
- ≈🐛Bug fixGrappling Hookexit velocityinconsistent→consistent
Fixed server/client inconsistency regarding exit velocity when grappling.
bugfix
- ▲🐛Bug fixGrappling Hookauto-switchnon-functional→functional
Fixed the auto-switch setting for the Grappling Hook to work correctly.
bugfix
- ≈🐛Bug fixGrappling Hookaudio
Fixed the cooldown sound to properly respect audio settings.
bugfix
- ≈🎨VisualGrappling Hookanimationsprinting→correct
Fixed a visual bug where the Scout appeared to be sprinting while mid-air during a grapple.
visual
- ≈🐛Bug fixGrappling Hookstability
Multiple fixes for the Grappling Hook, including fixing crashes and allowing use from ziplines.
Fixed crashes, zipline interaction, and sprint toggle consistency.
- ▲📊NumericBoomstickgas ignition heat—→Reduced
Reduced the heat required to ignite gas clouds so the Boomstick can ignite them in a single shot.
Allows one-shot ignition.
- ≈🐛Bug fixmovement
Fixed a bug that allowed the Scout to move around in the Escape Pod after grappling into the Exit Zone.
bugfix
- ▲📊NumericSawed off Shotgundamage6→10
Sawed off Shotgun pellets now deal 10 damage instead of 6, significantly increasing burst potential.
Increased damage per pellet.
- ▼📊NumericSawed off Shotgunmax ammo30→16
Maximum ammo for the Sawed off Shotgun reduced to 16, requiring more frequent resupplies.
Reduced total ammo capacity.
- ▼📊NumericSawed off Shotgunmax ammo upgrade+10→+8
The ammo capacity upgrade now provides +8 bullets instead of +10.
Reduced effectiveness of ammo upgrade.