PatchDiff
ゲームニュース概要
K

Kensei

ヒーローKensei · Samurai · Hero
2 パッチ最終変更 37mo ago▲ +5

勢力推移

上=バフ、下=ナーフ
0+5Apr 6, 2017May 3, 2023Apr 6, 2017 — Release Notes for v1.05 +5 / -2 (cum +3)May 3, 2023 — Patch Notes 2.43.0 - For Honor +2 / -0 (cum +5)
アビリティにズーム:9アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

    • 📊NumericTop Heavy Finishermiss recovery1300ms700ms ms

      Top Heavy Finisher miss recovery significantly reduced to 700ms.

      numeric

    • 📊NumericSide Heavy Finishermiss recovery1100ms700ms ms

      Side Heavy Finisher miss recoveries reduced to 700ms.

      numeric

  1. Apr 6, 2017·Release Notes for v1.05+5-2
    • 🎨VisualDodgeSuperior Block visualFull bodySword only

      Updated Superior Block visual effect on dodge to appear only on the sword.

      visual

    • 🔁ReworkHelm Splitterchaining2nd hitChain Finisher

      Helm Splitter can now chain directly into the Chain Finisher, increasing pressure potential.

      mechanic

    • 🔁ReworkSwift Strikechaining2nd hitChain Finisher

      Swift Strike can now chain directly into the Chain Finisher.

      mechanic

    • 📊NumericSide Lightstartup700ms600ms ms

      Reduced startup time for Side Light openers to provide more initiation options.

      numeric

    • 📊NumericTop Light Finisherrecovery on Interrupt Block900ms800ms ms

      Reduced recovery time on block to make the attack safer.

      numeric

    • 📊NumericSide Light Finisherrecovery on Interrupt Block1100ms800ms ms

      Significantly reduced recovery time on block to prevent free Guardbreaks.

      numeric

    • 📊NumericDodgeSuperior Block duration1000ms500ms ms

      Reduced Superior Block window on forward/left/right dodges to increase risk.

      numeric

    • ✂️RemovedBack DodgeSuperior BlockActiveRemoved

      Removed Superior Block from back dodge to align with risk management.

      mechanic

Kensei balance history — FOR HONOR™ · PatchDiff