PatchDiff
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T

Tiandi

ヒーローHero · Tiandi · Agility
2 パッチ最終変更 32mo ago-8

勢力推移

上=バフ、下=ナーフ
-80May 3, 2023Oct 26, 2023May 3, 2023 — Patch Notes 2.43.0 - For Honor +0 / -8 (cum -8)Oct 26, 2023 — Patch Notes 2.47.1 – FOR HONOR +1 / -1 (cum -8)
アビリティにズーム:9アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

    • 📊NumericPalm Strikeattack speed500ms433ms ms

      前回避からのPalm Strikeが高速化されました。

      速度の標準化

    • 📊NumericPalm Strikerecovery cancel300ms333ms ms

      ヒット時の回避リカバリーが低速化し、連続で使用した場合に相手が反応しやすくなりました。

      リカバリーの低速化

    • 📊NumericLight Finishersdamage1210

      Light Finishers damage reduced from 12 to 10.

      numeric

    • 📊NumericTop Tiger Dodgedamage1210

      Top Tiger Dodge damage reduced from 12 to 10.

      numeric

    • 📊NumericDragon Kickmiss recovery600ms700ms ms

      Dragon Kick recovery on miss increased from 600ms to 700ms.

      numeric

    • 📊NumericDragon Kick Follow-updamage2420

      Dragon Kick Follow-up damage reduced from 24 to 20.

      numeric

    • 📊NumericHeavy Finishersdamage3028

      Heavy Finishers damage reduced from 30 to 28.

      numeric

    • 🎯BehaviorZone Attackhit reactionHeavyMedium

      The first hit of Zone Attack now causes a Medium hit reaction instead of Heavy.

      behavior

    • 📊NumericOpener Light/Heavieschain window100-400ms200-300ms ms

      Chain window for finishers on miss narrowed to 200ms-300ms.

      numeric

    • 📊NumericTiger/Dragon Dodgechain window100-300ms200-300ms ms

      Chain window for finishers on miss narrowed to 200ms-300ms.

      numeric

    • 🐛Bug fixPalm Strikeguard behavior

      Fixed an issue where Palm Strike would switch guard to Top after a whiff.

      bugfix