H
Hellhound
チャンピオンAI · Enemy
1 パッチ最終変更 92mo ago▼ -3
勢力推移
上=バフ、下=ナーフアビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ▼📊NumericBitedamage—→reduced
Overall damage reduced, but bite attacks now cause bleeding.
Damage reduction
- ▼🎯BehaviorMeleebehavior—→dodge
Hellhounds can now dodge melee attacks by jumping back and forth.
AI behavior
- ▲🎯BehaviorMeleeinterrupt—→possible
It is now possible to cancel Hellhounds' melee attacks by hitting them first.
Combat interaction
- ▼📊NumericHeadshotHP—→1 shot
Now die to 1 headshot with long bullets at any range.
Long bullets
- ▼📊NumericBodydamage taken—→increased
Body shots now deal more damage to Hellhounds.
Body damage