PatchDiff
ゲームニュース概要
MW

Melee Weapons

武器Melee · Combat
1 パッチ最終変更 92mo ago≈ 0

勢力推移

上=バフ、下=ナーフ
0Nov 15, 2018Nov 15, 2018Nov 15, 2018 — Update #3.0 - 15th of November, 2018 +2 / -2 (cum 0)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

    • 📊NumericGeneraldamage vs AIincreased

      Melee damage has become slightly more powerful against AI overall.

      AI balance

    • 📊NumericKnifedamage vs Grunts2 hits

      Regular attacks now require two hits to kill Grunts, though heavy stabs to head/chest still kill in one.

      Regular attacks

    • 📊NumericMachetedamage vs Grunts1 hit

      Can now kill Grunts with a regular hit to the head.

      Headshot

    • 📊NumericRifle Buttstockdamage vs Hunters1 hit2 hits

      Damage reduced against other Hunters, now requiring two hits to the head to kill.

      Headshot

    • 🔁ReworkGeneralrangeadjusted

      Melee attack range is now adjusted based on the weapon's length.

      Weapon length

Melee Weapons balance history — Hunt: Showdown 1896 · PatchDiff