Grenades
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🎯BehaviorvelocityStatic→Inherit Player
Grenades now maintain the player's momentum when thrown, allowing for more dynamic combat.
Grenades inherit player movement velocity.
- ▲📊NumericF1 Grenadeblast radiusStandard→Larger
Increased the explosion radius of the F1 grenade, increasing its effectiveness.
F1 grenade has larger blast radius.
- ▲📊NumericThrowanimation speed—→Faster
Pin-pulling and throwing now happen much faster, reducing the window of vulnerability.
- ▲📊NumericThrowvelocityVariable→Max
Grenades now always throw at maximum velocity, allowing for more consistent and longer distances.
- ≈🎯Behaviorphysicsbouncy/sliding→stable
Tweaked grenade physics to reduce sliding and bounciness for more predictable throws.
Reduced bounciness and sliding.
- ≈📊Numericthrow velocity/massold→new
Tweaked grenade mass and throw velocity to improve handling.
Adjusted mass and velocity.
- ≈🐛Bug fixexplosion rotationbugged→fixed
Fixed the rotation of grenade explosions.
Fixed rotation of explosion.
- ≈🎨Visualvisual effectsold→new
Added new explosion effects across the board for better visual feedback.
New explosion effects.
- ▲🎯Behaviorbehavior—→Snappier
Grenades and beancan grenades are now more reliable and predictable when thrown.
More predictable