PatchDiff
ゲームニュース概要
Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Dec 8, 2017 · 103mo ago

Devblog 189

AI要約1d

Major update introducing Building 3.0, a new base upkeep system, the Junkyard monument, and significant map/biome overhauls for Hapis Island.

Images © Rust via Steam

バフ12

  • Building
    • Bases now automatically repair themselves as long as the Tool Cupboard contains the necessary upkeep resources.Automatic
    • Foundations:Added the ability to place foundations at half height, allowing for more versatile base designs.Half height offset
    • Walls:New half-height walls have been added to the building system.Half height
    • Building Privilege:Building privilege now extends from the entire structure rather than just the Tool Cupboard.TC onlyEntire building
  • Hapis IslandAdded several new loot areas and monuments including the Launch Site, Pumping Station, and Abandoned Boat.Added
  • Workbench
    • Dropbox:The Dropbox can now be crafted at a Tier 1 Workbench.Tier 1
    • Experimentation:Reduced the scrap cost for experimentation at the Tier 1 Workbench.10075 scrap
  • Armored Building
    • Armored Tier:Significantly reduced the cost of armored building tiers by removing wood and stone requirements.HQM + Wood/Stone25 HQM HQM
    • Armored Doors:The cost of armored doors has been lowered to align with the new building tier costs.HighReduced
  • Grenades
    • Grenades now maintain the player's momentum when thrown, allowing for more dynamic combat.StaticInherit Player
    • F1 Grenade:Increased the explosion radius of the F1 grenade, increasing its effectiveness.StandardLarger
  • Stone SpearThe Stone Spear can now be crafted without a workbench, improving early-game viability.WorkbenchNone

ナーフ2

  • Building
    • Roofs:Roofs now occupy wall sockets, removing the ability to use them as honeycombing for base defense.HoneycombWall socket
    • Tool Cupboard:Restricted buildings to a single Tool Cupboard to prevent excessive base expansion and complexity.MultipleOne per building

バグ修正1

  • GeneralImproved procedural road generation to prevent splitting by rivers and gaps in terrain.Split/GappedFixed

その他の変更7

  • BuildingIntroduced a mandatory upkeep system where resources must be kept in the Tool Cupboard to maintain the base.Required
  • Hapis Island
    • Site A:Site A has been completely redesigned for better gameplay flow.OldReworked
    • Site B:Site B has been relocated to the east coast of the map.OriginalEast Coast
    • Arctic Biome:The arctic biome has been slightly shrunk to balance map distribution.LargeReduced
    • Arid Biome:The arid biome has been slightly expanded.SmallIncreased
  • General
    • Health bars are now hidden unless the player is damaged or using a hammer for repairs.Always visibleConditional
    • Added various new sound effects for deployables, including on/off, burning loops, and searchlight movement.Added

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