Lesion
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▼🐛Bug fixTDM reinforcementallowed→removed
Team Deathmatchにおいて、Lesionが壁の補強やバリケードの設置ができていたバグを修正し、TDMのルールに準拠させました。
TDMのバグを修正
- ≈🐛Bug fixGu Minesinteraction
Fixed a bug where ballistic shield operators would enter an un-equipped state while removing Gu needles.
Fixed shield operators getting stuck when removing needles.
- ▲🔁ReworkGu Minecloaking
Gu Mines now use Echo's cloaking mechanic, preventing them from being detected through ballistic shields.
Updated to use Echo's cloaking mechanic
- ▼📊NumericGu Minedamage per tick8→4
Reduced Gu Mine damage per tick, lowering the overall threat of the traps.
numeric
- ▼📊NumericGu Minesdamage per tick8→4
Reduced damage per tick of Gu Mines to lower the total damage potential while keeping the utility of preventing sprint/planting.
Reduced Gu Mines damage per tick
- ▲🎯BehaviorGu minesthrow curve
Throw curve updated to be easier and more comfortable to use.
General Tweak
- ▲📊NumericGu Minerefill timer35s→30s s
Gu Mine refill timer reduced from 35 to 30 seconds.
Lowered timer to encourage survival playstyle.