Crucis Mk II Thunder Hammer
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲📊NumericSpecial activated attackLight stun duration1.3→0.3 s
Significantly reduced self-stun duration after a Light Special activated attack.
Reduces vulnerability after attack.
- ▲📊NumericSpecial activated attackHeavy stun duration1.3→0.5 s
Significantly reduced self-stun duration after a Heavy Special activated attack.
Reduces vulnerability after attack.
- ▲✨NewHeavy activated attackCleaveNone→Added
Added a small amount of cleave to Heavy activated attacks, allowing them to pass through at least one lesser enemy.
Prevents single minor enemies from absorbing the whole hit.
- ▲✨NewSpecial activate actionChain—→Added
Added a new chain from Special activation into Light 1 and a unique vertical Strikedown Heavy attack.
New attack options after activation.
- ▲📊NumericSpecial activate buffduration4s→5s s
Increased the duration of the Special activate buff.
More time to use activated attacks.
- ▲📊NumericLight activated attackAttack power distribution{300,600}→{400,750}
Significantly improved the damage of Light activated attacks.
Higher base damage.
- ▲📊NumericLight Attackarmor mod vs Flak Armor75%→90%
Light attacks are now more effective against Flak Armor, increasing penetration from 75% to 90%.
Increased armor penetration against Flak armor for light attacks.
- ▲📊NumericLight Attackarmor mod vs Carapace armor1%→25%
Light attacks now deal significantly more damage to Carapace armor, jumping from 1% to 25% penetration.
Significant increase in armor penetration against Carapace armor for light attacks.
- ▲📊NumericHeavy Attackarmor mod vs Flak Armor75%→90%
Heavy attacks are now more effective against Flak Armor, increasing penetration from 75% to 90%.
Increased armor penetration against Flak armor for heavy attacks.
- ▲📊NumericHeavy Attackarmor mod vs Carapace armor20%→25%
Heavy attacks now have a slightly higher penetration rate against Carapace armor, increasing from 20% to 25%.
Slight increase in armor penetration against Carapace armor for heavy attacks.