Psyker
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixSmiteanimation
Smiteの詠唱中にScrier's Gazeを発動した際、アニメーションが正しく動作しない問題を修正しました。
バグ修正
- ▲🐛Bug fixMalefic MomentumdurationWarp Damage only→Full effect
Malefic Momentumの持続時間延長がWarp Damageにのみ適用されていた問題を修正しました。
持続時間延長を修正
- ≈📝TextPsykinetic's AuralocalizationEnglish only→All languages
PsykineticのAuraタレントが英語以外の言語でローカライズされていなかった問題を修正しました。
翻訳を修正
- ≈🐛Bug fixWildfirestability
WildfireタレントによるWarpfireが他の敵に拡散する際に発生していたクラッシュを修正しました。
- ▲📊NumericInner Tranquilityperil reduction6%→8%
Inner TranquilityによるPerilの減少量を増加させました。
- ▲📊NumericKinetic Presencedamage7.5%→10%
Kinetic Presenceのダメージボーナスを増加させました。
- ▼📊NumericPsykinetic’s Auracooldown regeneration100% for 3s→60% for 5s
アビリティのクールダウンが短くなりすぎるのを防ぐため、クールダウン回復を再調整しました。
- ≈🐛Bug fixSoulblazeaggro
Perilous CombustionおよびVenting ShriekによるSoulblazeが、非戦闘状態のDaemonhostsを覚醒させてしまう問題を修正しました。
bugfix
- ▲🐛Bug fixForce Staffprojectile trigger
Force StavesがPerils of the Warp状態を誘発する投射物を発射できない問題を修正しました。
bugfix
- ▼🐛Bug fixCritical Hit Talentstrigger conditionBurn stacks→Actual Crits
敵に燃焼スタックが付与されているだけで「クリティカルヒット時」のタレントが発動していたバグを修正しました。
bugfix
- ≈🐛Bug fixTelekine Shieldstability
セッション参加時に、Mortis TrialsのIndulgence Majorisから生成されたPsykerのTelekine Shieldが原因で発生するクラッシュを修正しました。
Mortis Trialsのクラッシュ修正
- ≈🐛Bug fixMettlestack capacity
Mettleタレントが最大スタック数に達した際に発生していたクライアントクラッシュを修正しました。
バグ修正
- ▼🎯BehaviorMettleactivation triggercrit hits air→crit hits enemy
Mettleが敵に命中しないクリティカル攻撃で発動しないように変更し、実際の戦闘を通じてのみスタックが獲得されるようにしました。
バグ修正
- ≈🐛Bug fixKinetic Flayertrigger
Fixed an issue where Kinetic Flayer incorrectly triggered on non-valid enemies.
bugfix
- ▲🐛Bug fixWarp UnboundPerils of the Warp prevention
Warp Unbound now properly prevents Perils of the Warp explosions when using Force weapons.
bugfix
- ▼🎯BehaviorWarp Unboundactivation
Known issue where Perils of the Warp can still trigger while Warp Unbound is active with certain staves.
Known issue: inconsistent activation.
- ≈🎯BehaviorKinetic FlayertriggerSpecialists/Elites/Monstrosities→All enemies
Known issue where Kinetic Flayer can be triggered by enemies that are not Specialists, Elites, or Monstrosities.
Known issue: triggers on non-elites.
- ≈🐛Bug fixTrue Aimstack gainmultiple→fixed
Fixed an issue where extra stacks were gained when staggering enemies during Brain Rupture cast.
bugfix
- ▼📊NumericMettlestack gainper enemy→1 per attack
Mettle now only grants a maximum of 1 stack per critical attack, regardless of enemies hit.
numeric
- ≈🐛Bug fixShroudwrap Carapacevisual model
Fixed a visual bug where the canteen on the Shroudwrap Carapace cosmetic upperbody appeared warped.
- ≈🐛Bug fixvoice filter
Fixed missing or inconsistent voice filters for various Psykana Shadowveils and Aegis hoods.
- ≈🐛Bug fixBrain Burst / Brain Rupturestability
Fixed a crash that could occur when aiming Brain Burst or Brain Rupture.
bugfix
- ▲🐛Bug fixAssailcharge recovery—→12
Fixed an issue where Assail did not recover charges up to the enhanced cap of 12 in Maelstrom missions.
numeric
- ≈🎨VisualVenting Shriekanimationincorrectly interrupted→correct
Fixed visual glitch where Venting Shriek appeared to interrupt chain weapon sawing animations.
bugfix
- ▲📊NumericSoulblazedamage vs flak armour100%→150%
Soulblaze now deals significantly more damage against flak armour.
Separated burning DoT and Soulblaze DoT modifiers to enable this change.
- ▲📊NumericWrack and RuinSoulblaze stacks3→4
Increased the number of Soulblaze stacks provided by the Wrack and Ruin feat.
- ≈🐛Bug fixWarp Chargecost
Fixed an issue where Warp Charge cost would incorrectly increase when using Brain Burst.
Fixed cost bug
- ▲🎯BehaviorPsykineticinterruptioninterrupted by stun→not interrupted
Fixed an issue where Psykinetic abilities were sometimes interrupted by being stunned.
Improved stability
- ▲📊NumericWarp Siphondamage bonus3%→4%
Increased the damage bonus gained from Warp Siphon by 3% to 4% per Warp Charge.
Increased per charge bonus
- ▲🔁ReworkWarp Siphoncharge decayinstant/stepped→gradual
Warp Siphon charges will now fall off gradually.
Smoother decay
- ▲📊NumericBrain Burstdamage and stagger—→+10%
Increased the damage and stagger of Brain Burst by 10%.
General power increase
- ▲📊NumericCerebral Lacerationsdamage taken by target15%→25%
Increased the damage taken by the target from 15% to 25% when using Cerebral Lacerations.
Increased vulnerability
- ≈🐛Bug fixKinetic Overloadtargetingtargeted dead enemies→targets living enemies
Fixed an issue where Kinetic Overload could target dead enemies.
Fixed targeting bug
- ≈🐛Bug fixsuppression screen effects
Fixed a conflict where suppression screen effects overlapped or interfered with the Psyker's high peril visual effects.
bugfix
- ▲🐛Bug fixBrain Burstwarp charge explosion
Fixed an issue where Brain Burst caused warp charge explosions when below the intended threshold.
- ▲🐛Bug fixPsykinetic's Auratargeting
Fixed an issue where the aura would not correctly affect elite enemies.
- ≈🐛Bug fixTalentsstability
Fixed a crash that could occur specifically when using certain Psyker talents.
bugfix
- ≈🐛Bug fixHead Popcritical threshold—→97%
Corrected the critical peril threshold to 97% for consistency with game mechanics.
Fixed threshold to align with interfacing for 'past point of no return'.
- ▲📊NumericActive Ventingduration—→3s-6s s
Active venting duration is now properly modded by staff stats, allowing for faster peril reduction.
Scales based on force staff vent stat roll.
- ▼📊NumericAuto Ventdelay—→3s s
Added a 3s delay to auto-venting, preventing immediate repeat casting of high-peril abilities.
Delay before auto-quell kicks in.
- ≈🐛Bug fixPassive Ventingvalue
Fixed an issue where passive venting was utilizing incorrect values.
Fixed wrong values being used.