T'au Empire
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▼🔁ReworkSense of Stone / Storm of Fire / Calm of Tides / Zephyr's Gracetarget restrictionAll→Infantry/Monstrous
Multiple key abilities are now restricted to T'au infantry and monstrous creatures.
Balance
- ▼📊NumericCommandercostOre→Food and Ore
Commander now requires food in addition to ore, increasing early-game production pressure.
Increased resource requirements for production.
- ▼📊NumericCrisis BattlesuitcostOre→Food and Ore
Crisis Battlesuits now cost food and ore instead of only ore.
Increased resource requirements for production.
- ▼📊NumericStealth BattlesuitcostOre→Food and Ore
Stealth Battlesuits now cost food and ore instead of only ore.
Increased resource requirements for production.
- ▼📊NumericBroadside BattlesuitcostOre→Food and Ore
Broadside Battlesuits now cost food and ore instead of only ore.
Increased resource requirements for production.
- ▼📊NumericStealth Dronesgroup size3→2
Reduced the number of units in a Stealth Drone group to 2.
Reduced unit count per squad.
- ▲🐛Bug fixFlechette Dischargerfunctionality
Fixed Flechette Discharger not working, restoring its combat viability.
Fixed a bug where the weapon was not working.
- ▲🐛Bug fixSensor Spinesfunctionality
Fixed Sensor Spines not working, restoring their utility.
Fixed a bug where the ability was not working.
- ▲🐛Bug fixKauyonranged damage reduction
Fixed Kauyon ranged damage reduction not working correctly at higher levels.
Fixed scaling issues at higher levels.
- ≈✨NewFaction—→Added
Introduced the T'au Empire faction featuring unique mechanics like the Greater Good, Drones, and Support Systems.
New Faction
- ≈✨NewUtopialoyalty—→Added
New loyalty system where unique buildings increase loyalty and duplicate buildings decrease it.
New Mechanic