July Update for Zombie Army 4: Dead War delivers a batch of bug fixes and quality-of-life improvements across various systems, including lobby connectivity, progression blockers, and specific campaign/level issues.
- Death Collector medalsmedal awardnot awarding correctly→awards correctly
Death Collector medals now award correctly, ensuring players are properly recognized for their achievements.
- Graveyard Shift – Wave unlockunlock conditionunlocks after 13 waves→unlocks after 12 waves
Graveyard Shift unlocks 1 wave earlier, improving pacing.
- Hell Base Progression Blockerprogression blockerblocked→addressed
The Hell Base progression blocker has been addressed to prevent progression stalling.
- Excess timeouts in live environmenttimeoutsexcess→none
There are no longer excess timeouts seen in the live environment.
- Hell's Cauldron – zombie pathingpathingstuck at bottom→no longer stuck
Zombies no longer get stuck at the bottom of Hell's Cauldron.
- Path to Facility – elevator regroupregroup on elevatorfails to regroup after triggering objective→regroups correctly
Character no longer fails to regroup on the elevator after triggering 'Break into the Factory' objective.
- Season 4 – Episode 1 – Path to Facilityelevator regroupregroups fail→regroups correctly
Fixes an issue where the player character failed to regroup on the elevator after a specific objective.
- +1件
- Chinese Characters Displaydisplaydisplayed as ?→displayed correctly
Chinese characters that were showing as question marks are now displayed correctly.
- Joining friends in lobbieslobby joinunable to join friends' lobbies→joinable
Players previously unable to join friends' lobbies can now join as normal.
