PatchDiff
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Abaddon Asylum

MissionAbaddon Asylum · Mission · Subtitles · Audio · Localization
1 パッチ最終変更 62mo ago▲ +8

勢力推移

上=バフ、下=ナーフ
0+8Jul 8, 2021Jul 8, 2021Jul 8, 2021 — July Update: Patch Notes +8 / -0 (cum +8)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に1タイプ

パッチ履歴

    • NewsupplyCrateremains in place after slayer exits safe room at mission start

      Supply crate now stays in place after the safe room is left, ensuring continued access to equipment.

      Supply crate stays available for players after exiting the safe room.

    • NewproximityFuseappears appropriately for all players at Nissen Huts

      Proximity fuse at Nissen Huts now appears for all players, improving shared objective awareness.

      Fuse visibility fixed across players.

    • NewgatehouseSaferoomRadioplays music

      Gatehouse saferoom radio now plays music, enhancing ambiance.

      Audio cue added in saferoom.

    • NewBaronVoiceoverno longer blocked by fast zombie slaughter

      Voiceover of The Baron no longer gets blocked by rapid zombie slaughter, improving narrative delivery.

      Soft lock removed.

    • NewBrunoTheAngelSubtitlesmatch voice over in Italian and Spanish

      Italian and Spanish subtitles for Bruno’s interaction with The Angel now align with the voice over.

      Localization alignment.

    • NewAngelGateSealSubtitlesmatch voice over

      Angel’s subtitles regarding the gate seal now match the voice over.

      Subtitle alignment.

    • NewEddiesSubtitlesmatch voice over after destroying two seals

      Eddie’s subtitles now align with his voice over after destroying two seals.

      Subtitle consistency after event sequence.

    • NewSatchelsSubtitlespresent for English, French, Italian, German, Spanish

      Subtitles informing players where satchels are now present in multiple languages.

      Subtitle visibility improved.