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ゲームニュース概要

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すべてのゲームのパッチノートを日付順に表示

5,896件中 5569–5592件を表示233 / 246
Rust

Devblog 134

Rust·117mo

Major overhaul introducing the Component System, Recyclers, and Radiation, while removing the XP system and updating Hapis Island.

+4 強化1 弱体化
Space Engineers

Update 01.160 DEV - Improvements and Bugfixes

Space Engineers·117mo

Update 01.160 DEV focuses on stability improvements, critical bug fixes for thrusters and turrets, and a preview of a new visual scripting system for advanced drone AI.

+4 強化
American Truck Simulator

Peterbilt 389

American Truck Simulator·117mo

Introduction of the legendary Peterbilt 389 truck and a teaser for the upcoming Project Rescale map update.

+1 強化
Primal Carnage: Extinction

Update 1.7 (Halloween 2016) Now Available

Primal Carnage: Extinction·117mo

Update 1.7 celebrates the 4th anniversary and Halloween with a massive wave of balance changes for dinosaurs and humans, network optimizations, and new community cosmetics.

+19 強化9 弱体化
Mortal Kombat X

10/27/2016 Update

Mortal Kombat X·117mo

This update integrates a previous console hotfix and addresses several technical stability issues, UI bugs, and audio synchronization.

Space Engineers

Update 01.159 DEV - Render Optimizations, Bugfixes

Space Engineers·117mo

Update 01.159 focuses on renderer optimizations for future block redesigns, Steam Workshop support for visual scripting, and various stability and bug fixes.

+3 強化
Space Engineers

Update 01.158 DEV - Improvements and Bugfixes

Space Engineers·117mo

Update 01.158 DEV focuses on stability, fixing crashes with visual scripting and local mods, and improving LCD character limits.

+4 強化
Deus Ex: Mankind Divided

PC Patch notes for Deus Ex: Mankind Divided Patch build 592.1

Deus Ex: Mankind Divided·117mo

PC Patch v1.10 (build 592.1) focuses on gameplay regressions, DirectX 12 stability, and performance improvements.

+2 強化
Space Engineers

Update 01.153 Stable; Update 01.157 DEV - Visual Scripting

Space Engineers·118mo

Introduction of a Visual Scripting tool for mission creators, a main menu redesign, and various technical improvements including realistic sound and renderer updates.

+5 強化
Rust

Devblog 131

Rust·118mo

Introduction of the MP5, craftability for the LR300, silencer adjustments, and various engine and rendering fixes.

+4 強化
Deus Ex: Mankind Divided

PC Patch notes for Deus Ex: Mankind Divided Patch build 582.1

Deus Ex: Mankind Divided·118mo

PC Patch 582.1 introduces DirectX 12 support, a Multi-GPU preview branch, and several gameplay and stability fixes.

+3 強化1 弱体化
Rust

Devblog 130

Rust·118mo

Performance optimizations to reduce stuttering, anti-cheat improvements, and the addition of the finished Lighthouse and Guitar models, alongside a double XP event.

+2 強化1 弱体化
Space Engineers

Update 01.156 DEV - Entity Initialization Parallelization, Bugfixes

Space Engineers·118mo

This update focuses on performance improvements via entity initialization parallelization, a balance tweak to Gatling turrets, and various bug fixes.

+1 強化1 弱体化
Mortal Kombat X

10/04/2016 Update: Welcome to Mortal Kombat XL!

Mortal Kombat X·118mo

Update bringing Mortal Kombat XL content, enhanced netcode, and significant PC performance and stability optimizations.

+9 強化
Deus Ex: Mankind Divided

PC Patch notes for Deus Ex: Mankind Divided Patch build 565.4

Deus Ex: Mankind Divided·118mo

Patch v1.8 build 565.4 focuses on expanding Breach mode content, fixing critical save/mission crashes, and improving DX12 performance stability.

+2 強化
Rust

Devblog 129

Rust·118mo

Devblog 129 focuses on significant engine optimizations, rendering fixes, and general stability improvements.

Space Engineers

Update 01.155 DEV - Improvements and Bugfixes

Space Engineers·118mo

Update 01.155 DEV focuses on re-enabling unsupported station voxel support and fixing critical bugs related to sensors, planetary ores, and camera crashes.

+4 強化
Rust

Devblog 128

Rust·118mo

Devblog 128 introduces new caves, a new Hazmat suit, grass displacement options, and several building and stability fixes.

+1 強化
Space Engineers

Update 01.154 DEV - Configurable Block Limits & Performance Warnings

Space Engineers·118mo

Update 01.154 introduces configurable block limits and performance warnings for server administration, alongside NPC pathfinding improvements and a preview of the upcoming visual scripting tool.

+3 強化
Rust

Devblog 127

Rust·118mo

Devblog 127 focuses on Semi-auto pistol nerfs, significant CPU and entity performance optimizations, and various stability fixes.

2 弱体化
Space Engineers

Update 01.149 STABLE; Update 01.153 DEV - Improvements and Bugfixes

Space Engineers·118mo

Update 01.149 STABLE and 01.153 DEV focus on stability, ModAPI enhancements, and the introduction of chat history and backup saves.

+4 強化
American Truck Simulator

Fixing and Tuning

American Truck Simulator·119mo

Hotfix addressing crashes related to physics-enabled cabin mods and OpenGL initialization issues on Linux/Intel chipsets.

+2 強化
Rust

Devblog 126

Rust·119mo

Devblog 126 focuses on gunplay visual/feel improvements, minor gear buffs, and loot XP adjustments.

+9 強化
Space Engineers

Update 01.152 DEV - Improvements and Bugfixes

Space Engineers·119mo

Update 01.152 DEV focuses on asteroid spawning improvements, realistic sound mode bugfixes, and stability for modded blocks.

+1 強化