ニュースアーカイブ
すべてのゲームのパッチノートを日付順に表示


Devblog 99.1
A technical update focusing on map generation improvements, server stability, and various bug fixes, including a reduction in default world size.

Update 01.124 - Rotor & Piston Safety Lock, Echo System
Introduces safety locks for rotors and pistons, a new audio echo system, ownership changes in Space Master, and updated rifle sounds.

Update 01.123 - Bug fixes and improvements
Update 01.123 focuses on performance optimizations, visual clarity for doors, new atmospheric and drilling audio, and improvements to programmable block scripting.


2.8.2 Patch Notes and Legend Rotation
Patch 2.8.2 focuses on server performance improvements, new cosmetic items, and a new Legend rotation.


Devblog 98
Devblog 98 introduces server queues, significant inventory quality-of-life improvements, and various engine optimizations for better performance.

Update 01.122 - Hit Confirmation, Bug fixes
Introduction of hit confirmation for weapons and visual improvements to glass surfaces.

2.8 Patch Notes - Happy Valhallentine's!
Introduction of Public Games List, new test features for custom games, server expansions, and a cost reduction for Koji.


Devblog 97
Balance adjustments to external walls and masks, introduction of the planner system for deployables, and various engine/visual optimizations.

Update 01.121 - Bug fixes
Update 01.121 focuses on critical power system bug fixes, server environment stability, and visual improvements to flora and LCDs.

Patch Notes - Update 2.1
Update 2.1 announcement providing release dates for PC and Console with a link to full detailed notes.

New Weekly Legend Rotation (And Sales!)
Weekly Legend rotation update for February 10th and new cosmetic sales.

2.7.1 Patch Notes
Patch 2.7.1 focuses on quality-of-life improvements for Training Mode and several stability and UI bug fixes.



Update 12 - V0.25
Version 0.25 introduces a comprehensive overhaul of the Key Mapper, a new block search function, a reworked XML save system, and various quality-of-life improvements to blocks and building tools.


Devblog 96
Introduction of ladder hatches and floor frames, alongside significant network and physics optimizations and building placement fixes.

2.7 Patch Notes
Introduces Koji the Samurai, implements Gravity Cancel Taunts, improves item spawn logic on several maps, and addresses various drop and UI bugs.

Update 01.120 - Highlights, bug fixes
Update 01.120 introduces floating object highlights, blueprint browsing improvements, and critical fixes for custom skin crashes.


Black Ice is now Live!
Operation Black Ice launches Season One, introducing new operators Frost and Buck, the Yacht map, and a Spectator Camera system.


Patch 1.3.1 Now Available
Patch 1.3.1 focuses on a major overhaul of server administration tools, introducing SteamID64-based authentication and new chat commands, alongside various bug fixes for skins and audio.


Update 1.3.0 - January Update
Update 1.3.0 introduces a new collision system, taunts, gameplay event feeds, and balance adjustments to Pounce recovery and assists.


Devblog 95
Devblog 95 introduces new building components, a 4x scope, significant engine optimizations, and various exploit fixes.

Update 01.119 - Bug fixes
Update 01.119 focuses on GPU optimization for menus and adjusting Cyberhound AI behavior.

2.6.2 Patch Notes
Patch 2.6.2 introduces quality-of-life improvements to input buffering and map selection, various UI and animation polish, and several technical bug fixes.

Balance Changes - Patch 2.6.2
A comprehensive balance update focusing on weapon tuning, specifically nerfing Spear and Katar while buffing Bow and Axe, alongside significant signature adjustments for Ada, Sentinel, and Asuri.


Devblog 94
Devblog 94 introduces atmospheric rain, new weapon attachments, various audio improvements, and several critical exploit fixes.