News Archive
All patch notes across every tracked game, sorted by date.

Sim Update 2 Beta Now Available to Join
Announcement for the Sim Update 2 Beta, introducing separate progress for Career/Challenge League and temporary memory logging for stability testing.


Update 2.45.0.24
Update 2.45.0.24 focuses on visual bug fixes for specific maps and general graphics performance improvements.

Titan Talk and Hotfix Roundup March 25th
Open Beta 6 launch featuring critical bug fixes for Ares and Staff of Myrddin, a reduction in First Blood gold, and various UI/UX improvements.

V1.4.4 is LIVE!
V1.4.4 focuses on reigning in sustain creep, adjusting death timers to allow better objective conversion, and balancing outlier heroes like Rampage and Boris while buffing struggling assassins and carries.


Update 2.45.0.22
Update 2.45.0.22 focuses on aircraft engine reliability for the Wyvern S.4, increased spawn costs for IR-guided ASMs in Ground Battles, and a crew interface bug fix.

PATCH 01.002.201
A small update focusing on crash fixes, weapon behavior corrections, and reverting unintentional changes to the Liberator Concussive and Breaker.

VEIN 0.016 Hotfix 5 Released
Hotfix 5 focuses on stability, bug fixes for world interactions, and a significant buff to sprinkler water contribution.

Patch 2.3.1.1 on the Public Branch
Patch 2.3.1.1 focuses on stability fixes for multiplayer synchronization, UI corrections, and a new combat soundtrack.


Update 2.45.0.21
Update 2.45.0.21 focuses on radar functionality fixes for aircraft, armor and model corrections for the XM246, and various UI and map improvements.

Live Branch 0.9.1.5 Regression
The live branch has been rolled back to Version 0.9.1.4 to fix critical issues with ghost behavior, evidence, and hunts.


Update 2.45.0.18
Update 2.45.0.18 focuses on bug fixes for aircraft interactions, HUD refinements for Su-series jets, and the replacement of the Afghanistan alternate history mission.


Hotfix 1.21.5 — Anniversary Update (1.21)
Hotfix 1.21.5 introduces critical survival mechanics and character stat rebalancing for the Tower Raid mode.


Hotfix 1.2.2 – Fixes for trespassing, UI, and other issues 🛠️
Hotfix 1.2.2 focuses on quality-of-life improvements, fixing trespassing bugs in rented rooms, UI safety for save files, and quest-item persistence.


Hotfix 1.4.11
Hotfix 1.4.11 addresses critical loot drop issues, a boss softlock in the Dark Carnival, and a general memory leak.

Hotfix Patch 1.2.17856
Hotfix addressing a bug with thief removal and a placement error in the Analysis Room.


Update 2.45.0.15
Update 2.45.0.15 focuses on aircraft bug fixes, a shell sensitivity buff for MK guns, and various quality-of-life fixes for hit analysis and audio.

Version 0.9.1.5 (Early Access) Patch Notes
Version 0.9.1.5 focuses on quality-of-life improvements, bug fixes for HQ furniture and rewards, and increased visibility/responsiveness for ghost-hunting tools.


Hotfix 3.1.5
Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.

Patch Update 1.2.178275
A small maintenance patch focusing on stability, bug fixes for visitor pathing, and security system refinements.

Patch 2.3.0.9 on the Test Branch
Patch 2.3.0.9 on the test branch focuses on resolving multiplayer synchronization issues, UI bugs, and specific gameplay glitches related to infants and mounts.




[Silla] Season Events And Update Log
The Silla season update introduces new unit preorders, a limited-time free doctrine removal event, and the addition of the Epic Impale Doctrine for heavy crossbow units.


Update 2.45.0.12
Update 2.45.0.12 focuses on aircraft engine bug fixes, UAV visibility adjustments, and naval vessel stability improvements.

Patch 0.220.4
A small stability and quality-of-life update focusing on Xbox crashes, memory leaks, and UI fixes.

Version 0.9.1.4 (Early Access) Patch Notes
Version 0.9.1.4 focuses on critical bug fixes regarding progression and economy, lighting adjustments for equipment, and quality-of-life improvements for dead players and the investigation process.