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Two Point Museum
Two Point Museum
CasualIndieSimulation
Two Point Studios · SEGA·-33%$20.09
Mar 19, 2025 · 17mo ago

Patch Update 1.2.178275

AI summary3mo

A small maintenance patch focusing on stability, bug fixes for visitor pathing, and security system refinements.

Buffs4

  • Security
    • Decreased the chance of the Panoptic Pillar being stolen, making this high-value exhibit more secure.Decreased
    • Fixed a bug where security guards could not see hidden criminals (like mole people) upon revealing themselves if they were already in a vision cone.
  • ExhibitsFixed a bug preventing the deconstruction of exhibits larger than the analysis room if they overlapped plot areas outside the room.
  • SystemIncreased the save buffer to improve stability and prevent data loss.Increased

Bug fixes6

  • Visitors
    • Fixed an issue where family members pushing each other would block the giftshop queue.
    • Resolved an issue where visitors could become stuck in the cafeteria.
    • Fixed a case where celebrity visitors could become stuck.
  • ToursFixed strange tour paths occurring around doors.
  • ExhibitsFixed an issue where placing freezers near exhibits caused invalid interactions.
  • SystemFixed flickering and flashing issues specifically for Mac users.

Other changes4

  • Security
    • Advisor messages are now disabled when a thief escapes without stealing or damaging anything, reducing unnecessary alert spam.OnOff
    • Increased the cooldown for the 'thief captured' announcement to prevent it from playing too frequently.Increased
  • ToursUpdated the 'tour unreachable' UI to use the correct assets for better visual clarity.
  • SystemAdded a new error message pop-up to notify players when a mod-related error occurs.Added

subjects affected (5)

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How did this patch land?
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official notes
Two Point Museum · Mar 19, 2025

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Patch history

see all 23

  1. Small Update - 10.0.227751Jul 7, 2026 · 1mo

    A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

    +2
  2. Hotfix - 10.0.227402Jun 20, 2026 · 2mo

    Stability hotfix addressing a specific crash occurring during the main menu load sequence.

  3. Hotfix - 9.1.224300May 20, 2026 · 3mo

    Hotfix 9.1.224300 introduces a new 'Exhausted' state for Performance Staff, rebalances several POIs and objectives, and implements various bug fixes for staff and museum infrastructure.

    +42
  4. Hotfix - 9.1.223074May 11, 2026 · 3mo

    A stability hotfix addressing crashes, Mac visual bugs, and UI issues in the performance stage.

    +2
  5. Hot Fix - 9.1.222399May 3, 2026 · 3mo

    A small hotfix addressing stability and UI issues related to DLC content and POIs.

  6. Hot Fix - 9.1.222339May 1, 2026 · 3mo

    Hotfix 9.1.222339 focuses on stability and texture optimizations, primarily addressing a crash related to Art Experts.

  7. Patch Update - 7.3.209152Jan 27, 2026 · 6mo

    Patch 7.3.209152 focuses on optimization, bug fixes for terrariums and saves, and updated requirements for the Gingerbread Village POI.

    +6
  8. Hotfix 6.0.201550Nov 10, 2025 · 9mo

    Hotfix 6.0.201550 addresses a donation bug, a crash on level load, and optimizes guest donation VFX.

    +1

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