A small maintenance patch focusing on stability, bug fixes for visitor pathing, and security system refinements.
▲Buffs4
- Security
- Decreased the chance of the Panoptic Pillar being stolen, making this high-value exhibit more secure.→Decreased
- Fixed a bug where security guards could not see hidden criminals (like mole people) upon revealing themselves if they were already in a vision cone.
- ExhibitsFixed a bug preventing the deconstruction of exhibits larger than the analysis room if they overlapped plot areas outside the room.
- SystemIncreased the save buffer to improve stability and prevent data loss.→Increased
✚Bug fixes6
- Visitors
- Fixed an issue where family members pushing each other would block the giftshop queue.
- Resolved an issue where visitors could become stuck in the cafeteria.
- Fixed a case where celebrity visitors could become stuck.
- ToursFixed strange tour paths occurring around doors.
- ExhibitsFixed an issue where placing freezers near exhibits caused invalid interactions.
- SystemFixed flickering and flashing issues specifically for Mac users.
◆Other changes4
- Security
- Advisor messages are now disabled when a thief escapes without stealing or damaging anything, reducing unnecessary alert spam.On→Off
- Increased the cooldown for the 'thief captured' announcement to prevent it from playing too frequently.→Increased
- ToursUpdated the 'tour unreachable' UI to use the correct assets for better visual clarity.
- SystemAdded a new error message pop-up to notify players when a mod-related error occurs.→Added
subjects affected (5)
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Patch history
- Small Update - 10.0.227751Jul 7, 2026 · 12h+2→
- →Hotfix - 10.0.227402Jun 20, 2026 · 2w
- Hotfix - 9.1.224300May 20, 2026 · 1mo+4−2→
- Hotfix - 9.1.223074May 11, 2026 · 1mo+2→
- →Hot Fix - 9.1.222399May 3, 2026 · 2mo
- →Hot Fix - 9.1.222339May 1, 2026 · 2mo
- Patch Update - 7.3.209152Jan 27, 2026 · 5mo+6→
- Hotfix 6.0.201550Nov 10, 2025 · 7mo+1→
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