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Maps

地图Environment · Collision · Level Design · Exploit Fix
2 补丁最近改动 88mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Sep 19, 2017Apr 17, 2019Sep 19, 2017 — Mini-update 16.1 +0 / -0 (cum 0)Apr 17, 2019 — Update 22 hotfix #2 AKA we should really number those things more sensibly +1 / -0 (cum +1)
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按改动类型筛选:此项目有 4 种类型

补丁历史

    • 🎯Behaviorcollision/pickups

      修复了 AIA 简报室的碰撞问题,并增加了手雷/部署物的补给。

      AIA 简报室

    • 🐛Bug fixpathing/collision

      修正了 Ixion 地图上的路径和碰撞问题。

      修复 Ixion

  1. Sep 19, 2017·Mini-update 16.1
    • 🎯BehaviorIrega rooftopsBlocked

      Blocked off certain rooftops in Irega to prevent 'spidermonkey' exploits.

    • 🎯BehaviorIgneous cargo containersBlocked

      Blocked off exploitation areas beyond cargo containers at ULA spawns in Igneous.

    • 🔁ReworkIgneous phases

      Adjusted phases in Igneous to prevent gaps between dropship landings and spawn disabling.

    • 📊NumericLacroix spawnpointsMoved Up

      Moved spawnpoints in Lacroix further up.

    • 📊NumericMirnoide objectivesMoved Forward

      Added a Ti corvette to Mirnoide and moved the last two objectives forward.

    • 🐛Bug fixobjective tags

      Fixed an issue where objective tags (like space defense platforms) were hidden by level geometry.

    • 🐛Bug fixspace platforms collision

      Fixed space defense platforms having no collision and glitching client-side.

Maps balance history — Angels Fall First · PatchDiff