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地图Environment · Collision · Level Design · Exploit Fix
2 补丁最近改动 88mo ago▲ +1
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补丁历史
- ▲🎯Behaviorcollision/pickups
修复了 AIA 简报室的碰撞问题,并增加了手雷/部署物的补给。
AIA 简报室
- ≈🐛Bug fixpathing/collision
修正了 Ixion 地图上的路径和碰撞问题。
修复 Ixion
- ≈🎯BehaviorIrega rooftops—→Blocked
Blocked off certain rooftops in Irega to prevent 'spidermonkey' exploits.
- ≈🎯BehaviorIgneous cargo containers—→Blocked
Blocked off exploitation areas beyond cargo containers at ULA spawns in Igneous.
- ≈🔁ReworkIgneous phases
Adjusted phases in Igneous to prevent gaps between dropship landings and spawn disabling.
- ≈📊NumericLacroix spawnpoints—→Moved Up
Moved spawnpoints in Lacroix further up.
- ≈📊NumericMirnoide objectives—→Moved Forward
Added a Ti corvette to Mirnoide and moved the last two objectives forward.
- ≈🐛Bug fixobjective tags
Fixed an issue where objective tags (like space defense platforms) were hidden by level geometry.
- ≈🐛Bug fixspace platforms collision
Fixed space defense platforms having no collision and glitching client-side.