Shaman
强度趋势
上升 = 加强,下降 = 削弱补丁历史
- ≈🔁Reworkguard typeReflex Guard→Static Guard
Reflex Guard 被移除并由 Static Guard 取代,以使战斗系统更加用户友好。
移除 Reflex Guard
- ▲📊NumericHeavy Finishermiss recovery1000ms→700ms ms
Heavy Finisher 未命中时的恢复时间降低至 700ms。
numeric
- ▼📊NumericPredator's Mercyuninterruptible window0ms→100ms ms
Removed uninterruptible property from the first 100ms of Predator's Mercy, allowing it to be interrupted.
improvement
- ▼📊NumericPredator's Mercyrevenge activation0→300-500ms earlier ms
Opponents can now activate Revenge significantly earlier after being bitten by Predator's Mercy.
improvement
- ▼🎯BehaviorPredator's Hunger, Predator's Mercy, Wild Cat's Ragetracking—→Reduced
Reduced the ability of these moves to track opponents, specifically to stop tracking around corners.
Prevents tracking opponents around corners
- ▼📊NumericPredator's Hunger, Predator's Mercy, Wild Cat's Ragestamina cost to cancel10→24 stamina
Increased stamina cost to cancel these moves to combat idle, forcing more commitment.
Increases commitment to moves
- ▼📊NumericPredator's Hunger, Predator's Mercy, Wild Cat's Ragecancel window—→-100ms ms
Shortened the window to cancel the strike by 100ms.
Increases commitment to moves
- ▼📊NumericPredator's Hunger, Predator's Mercyrange—→Reduced
Slightly reduced attack range to prevent hits that visually appeared to miss against backwards-moving opponents.
Fixes visual discrepancy
- ▲🐛Bug fixDeflect
Fixed a bug that prevented Shaman from successfully using Deflect against external attackers.
Bugfix