General balance and system updates across multiple heroes with fixes to combat mechanics and UI, plus some item and drop rate adjustments.
✚修复11
- Nomad
- Rupture:Rupture now correctly procs as intended.→Fixed
- Body Double:Traveler interactions for Body Double and player traveler corrected.→Fixed
- VikingRecovery:UI display for Recovery and Futile Aggression corrected.→Fixed
- Piratepirate procs:Explosive shots and kneecap procs now require proper talent points.→Fixed
- RedneckBear trap:Bear trap speed behavior corrected.→Fixed
- Paladin
- Life Overflowing:Life Overflowing and Warrior of Light calculations corrected.→Fixed
- Lightning Fury:Lightning Fury no longer scales with Thor's Fury miscalculation.→not scaling with Thor's Fury
- Fixes
- Piercing tick rate corrected to match intended behavior.
- Weapon randomization now respects class relevance.
- HUD skill borders corrected to proper indices.
- Block value display corrected.
◆其他改动24
- General
- Normal difficulty now increases the drop rate of Superior and Rare items.→Buffed
- The damage calculation for abilities has been completely redesigned.→Re-wrote
- Devil Shrine grants stronger buffs and debuffs than before.→Increased
- Rune drop tiers now have higher minimums to align with game progression.→Adjusted by tier
- Non-satanic loot has a better chance to be class-usable.→Increased
- Loadout icons were enhanced for clarity.→Improved
- A distinct sound now plays when mana globes are picked up.→Added unique sound
- Inventory compare UI removed; stats now show in green in the statistics panel.→Removed
- Mouse-based movement keybind added for easier control.→Mouse keybind
- Special dungeon unlocks persist on the server state.→Server state
- Inventory interface was significantly enhanced for usability.→Significantly improved
- Bleed visual intensity reduced on enemies.→blood amount reduced
- Talents scaling on mythic items is reduced.→nerfed
- ShamanShaman elemental alignment changed to magic to address elemental balance issues.→magic
- PirateLand Ahoy:Land Ahoy now fires three cannon balls per target, increasing area damage.→3 Cannon Balls to each target
- Redneck
- Pipe Bombs:Pipe Bombs gain stun effect on hit.→stun enemies
- Pickup Truck:Molotovs rebalanced to use Pickup Raid damage values.→Pickup Raid damage
- Pickup Raid:Pickup Raid attack speed increased.→boosted
- Paladin
- Life Overflowing:Overflowing stacks capped at 3 with proccing threshold adjusted to above 75% health.→3
- Mending Aura:Healing aura scales with max health rather than a flat value.→player max health
- Infusion Righteousness:Infusion Righteousness now uses a different calculation formula.→Changed
- Infusion Righteousness:Armor reduction effect removed from Infusion Righteousness.→Removed
- Divine Storm:Divine Storm provides brief damage reduction when active.→20% for 2s
- Steel Shields:Masking strength of Steel Shields is increased.→increased
受影响的项目(8)
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补丁历史
- Update 6.9.12Apr 15, 2026 · 4mo
常规错误修复与稳定性补丁,旨在解决伤害减免、崩溃、节点交互以及UI/体验优化问题。
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 在 Hero Siege 中添加了节日活动任务线以及节日内容;未描述任何游戏平衡性调整。
- Update 6.6.8Apr 3, 2025 · 16mo
Hero Siege 6.6.8 版本重点削弱了 Inferno 掉落、Sunder mobs 和触发效果,并对 Amun Ra 进行了各种质量改进和生成调整,同时提升了物品拾取范围。
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
大厅、聊天和房间系统改进,包括聊天区域选择、服务器选择、带有区域旗帜和延迟显示的增强版游戏列表,以及新的好友搜索和筛选功能。
- →Patch 6.2.5Apr 16, 2024 · 28mo
一个小补丁,专注于错误修复:包括配置宝石行为、碰撞和UI/游戏性问题、任务可见性、崩溃修复以及地图探索准确性。
- →Patch 6.1.4Jan 24, 2024 · 31mo
针对 6.1.4 版本补丁中 UI、任务、音频、网络、掉落及各类游戏内系统的广泛错误修复,并包含一些小型生活质量(QoL)改进。
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 增加了武器改动、新物品、平衡性调整、错误修复以及针对各职业和地图的体验优化。
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 调整了掉落率、属性缩放、爆炸效果以及部分任务/词缀行为,同时修复了大量崩溃问题并进行了 UI 体验优化。
+9−10→
近期更新
6

Patch 1.0.10
Sovereign Tower 1.0.10 版本补丁,修复了剧情线、NG+、任务结果准确性以及UI调整等问题。




Yet Another Update 1.0.0a (HOTFIX)
修复了界面锁定、去污区死亡锁定、Engineer 模型故障、Ice Turret 伤害类型以及德语 Taser 描述的热修复补丁。


Patch #4 - Bug Fixes
这是一个轻松的错误修复补丁,旨在解决 UI、对话和稳定性问题,并增加了生活质量选项和无障碍改进。

The Elder Scrolls V: Skyrim Anniversary Edition - Update 1.7.99
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Performance Hotfix
性能热修复,改进了GPU检测,减少了着色器缓冲区的重建,修复了图标重叠问题,并调整了手柄用户的冲刺行为;包含已知问题说明。

Clawed - Patch 1.03
1.03 版本补丁重点修复了合作任务同步问题、公园管理同步问题,以及与重生、存档加载、物品可见性和环境不同步相关的各种稳定性故障。
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