PatchDiff
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Cavalry

综合Cavalry · Lance · Horse · Combat · AI · Army · Movement · Khuzait
3 补丁最近改动 56mo ago-3

强度趋势

上升 = 加强,下降 = 削弱
-30+1Jan 12, 2021Nov 12, 2021Jan 12, 2021 — Beta Patch Notes e1.5.7 +0 / -1 (cum -1)Oct 25, 2021 — Beta Patch Notes e1.6.5 +2 / -0 (cum +1)Nov 12, 2021 — Hotfix (e1.6.4) & Beta Hotfix (e1.6.5 - 12/11/21) +1 / -5 (cum -3)
聚焦单个技能:追踪 4 个技能
按改动类型筛选:此项目有 3 种类型

补丁历史

    • 🎯BehaviorCouched Lancedisengage triggerEarlier

      Couched lances now disengage earlier when moving at lower speeds.

      behavior

    • 🎯BehaviorweaponryVariousLong Spears

      Light cavalry now use long spears by default; heavy cavalry now use lances by default.

      behavior

    • 📊Numerichorse speedDecreased

      Slightly decreased the movement speed of all horses.

      numeric

    • 📊Numericcharge damageReduced

      Reduced the charge damage for all horses.

      numeric

    • 📊Numericbarding armorDecreased

      Decreased armor values for all horse bardings.

      numeric

    • 📊Numerichorse hitpointsIncreased

      Increased hitpoints for all horses.

      numeric

    • 📊Numericcost150250 gold

      Increased cost of Mounted Archers in TDM and Siege.

      numeric

  1. Oct 25, 2021·Beta Patch Notes e1.6.5+2
    • 🎯BehaviorCouch LancetendencyIncreased

      Cavalry agents are now more likely to use the couch lance technique, increasing charge effectiveness.

      behavior

    • 🐛Bug fixaiming systemincorrectfixed

      Fixed a bug where cavalry agents aimed at the wrong positions during combat.

      bugfix

  2. Jan 12, 2021·Beta Patch Notes e1.5.7-1
    • 📊NumericParty MovementMax Speed Bonus60%40%

      Reduced the maximum speed bonus from cavalry to prevent Khuzait parties from snowballing too effectively.

      Balance change