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地图Environment · Optimization · Level Design · Visuals · Map
7 补丁最近改动 107mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Dec 16, 2014Aug 17, 2017Dec 16, 2014 — Patch #3 Notes +0 / -0 (cum 0)Jan 18, 2015 — Patch 0.9.5EA Notes +0 / -0 (cum 0)Jan 31, 2015 — Patch 0.9.7EA +1 / -0 (cum +1)Feb 22, 2015 — Patch 0.9.8EA Notes +0 / -0 (cum +1)Nov 16, 2015 — 1.1.3 November Update Now Available +0 / -0 (cum +1)Jan 13, 2017 — Winter Update Now Available +0 / -0 (cum +1)Aug 17, 2017 — Update 1.9 and 1.9.1 Now Available +0 / -0 (cum +1)
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补丁历史

    • 🛠QoLcollision/layoutImproved

      改进了所有地图的碰撞、布局和优化。

      优化

    • NewUtilityBaseAdded trees/ramp

      在UtilityBase增加了高大的树木和一个额外的岩石坡道入口。

      布局变更

    • 🎯Behaviorcamping spotsRemoved

      修复了Docks和UtilityBase上人类可利用的露营点。

      平衡性

    • NewPC-Docks

      在主船塔周围添加了暴君阻挡物,并增加了更多出生点。

    • 🐛Bug fixPC-Docks

      修复了PC-Docks的碰撞问题。

    • 🐛Bug fixPC-Contingency

      修复了PC-Contingency的碰撞问题及高大树木的碰撞。

    • 🐛Bug fixPC-ForestChasm

      修复了PC-ForestChasm中缺失的岩石和暴君阻挡物。

    • 🐛Bug fixPC-Snowbound

      修复了PC-Snowbound中的一个可利用区域。

    • 🐛Bug fixPC-Transfer

      修复了碰撞问题并降低了气塔火焰造成的过高伤害。

    • 🐛Bug fixGTTC-Ruthless

      修复了阻挡武器射击的门碰撞和雾平面。

    • 🎯BehaviorGeothermal

      更改了熔岩流区域,以减少恐龙意外自杀的频率。

    • NewAI-GeothermalAdded

      添加了 AI-Geothermal 地图。

      新地图

    • NewAI-WhiteforestAdded

      添加了 AI-Whiteforest 地图。

      新地图

    • 🎯BehaviorPC-MarshMoved plane

      移动了 PC-Marsh 地图上的坠毁飞机,以防止玩家蹲点。

      反蹲点

  1. Feb 22, 2015·Patch 0.9.8EA Notes
    • 🛠QoLperformance

      General optimization across all maps for better frame rates.

      Improved general performance in all maps.

    • NewSnowbound eventAdded

      Snowbound now features a dynamic blizzard event.

      Added a blizzard event to Snowbound.

    • NewSnowbound blockersAdded

      New blockers added to Snowbound to manage Tyrant movement.

      Added tyrant blockers to Snowbound.

    • ✂️RemovedTransfer resupplyPresentRemoved

      Resupply stations on Transfer catwalks have been removed.

      Removed item resupply stations from Transfer catwalks.

  2. Jan 31, 2015·Patch 0.9.7EA+1
    • 🐛Bug fixcollision

      Fixed rock ramp collision on PC-ForestChasmSnow and building collision in Forgotten Outpost.

    • 🎯Behaviordoor height

      Lowered door heights on Verdant buildings to prevent Tyrants from entering.

    • 🐛Bug fixcapture point volumes

      Fixed GTTC-TheFalls capture points not toggling correctly.

    • 📊Numericshadowmap render distance20483072 units

      Increased Cascaded Shadowmap render distance for improved visual fidelity.

    • NewlayoutAdded

      Added the FR-Seasons map.

    • 🔁ReworkDocks layoutRevised

      Rehauled PC and GTTC Docks background and layout for better balance and performance.

  3. Jan 18, 2015·Patch 0.9.5EA Notes
    • NewRex BlockersAdded

      Added environmental blockers to prevent Tyrannosaurus from accessing certain areas.

      Added “Rex Blockers” to TheFalls, ForestChasm, and ForgottenOutpost

    • 🐛Bug fixcollisionFixed

      Fixed various collision bugs in the Contingency map.

      Fixed collision issues in Contingency

  4. Dec 16, 2014·Patch #3 Notes
    • NewNew MapsAdded

      Added PC-ForestChasmSnow and PC-UtilityBaseSnow.

      new

    • 🔁ReworkVerdantOverhauled

      Overhauled spawnpoints on the Verdant map for better flow.

      rework