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Primal Carnage: Extinction
Primal Carnage: Extinction
ActionIndie
Circle Five Studios, Pub Games · Circle Five Publishing·$12.99
Dec 16, 2014 · 140mo ago

Patch #3 Notes

AI 摘要1w

Major update featuring a global critical hit nerf, significant dinosaur balance adjustments, human utility buffs, and the addition of new snow maps.

Images © Primal Carnage: Extinction via Steam

加强6

  • GeneralF2 now toggles the HUD, allowing for better cinematic screenshots and realism.F2
  • DilophosaurusBite:Bite speed increased by 20%, allowing for faster attacks.+20% %
  • Human
    • Medkit:Medkit healing increased from 20 to 50, significantly boosting sustain.2050 HP
    • Ammokit:Ammokit resupply increased from 1 clip to 5 clips.15 clips
  • Netgun
    • Netgun reload time decreased by 20%, allowing for faster redeployment.-20% %
    • Increased maximum net count from 4 to 5.45 nets

削弱7

  • GeneralGlobal reduction in critical hit damage, lowering overall burst potential for all classes.1.51.2
  • Pteranodon
    • Grab:Ptera will now drop victims upon taking 40 damage, making grabs easier to interrupt.40 damage
    • Grab:Added a minimum stamina requirement to initiate a grab, preventing spamming while exhausted.Added
  • RaptorMaul:Raptor will now abort maul when taking 40 damage, allowing humans to fight back more effectively.40 damage
  • CarnotaurusBase health reduced from 1000 to 800, making the Carno more susceptible to burst damage.1000800 HP
  • Assault Rifle
    • Grenade:Decreased AR grenade count from 4 to 3.43 grenades
    • Grenade:Disabled automatic reloading for AR grenades.EnabledDisabled

其他改动4

  • GeneralDefault Team Deathmatch score limit updated to 50.50
  • TyrannosaurusDefault spawn rate set to 1 Tyrant per 10 players.1 per 10 players
  • Maps
    • Added PC-ForestChasmSnow and PC-UtilityBaseSnow.Added
    • Overhauled spawnpoints on the Verdant map for better flow.Overhauled

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Primal Carnage: Extinction · Dec 16, 2014
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