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Primal Carnage: Extinction
Primal Carnage: Extinction
ActionIndie
Circle Five Studios, Pub Games · Circle Five Publishing·$12.99
Feb 22, 2015 · 137mo ago

Patch 0.9.8EA Notes

AI 摘要1w

Patch 0.9.8EA focuses on human movement and weapon balancing, Ptera quality-of-life improvements, and general map optimization and bug fixes.

Images © Primal Carnage: Extinction via Steam

加强7

  • Humans
    • Crouching now provides an accuracy bonus for all human weapons.Added
    • Crouching now reduces the amount of recoil experienced when firing.Added
  • Assault RifleIncreased damage per shot for the assault rifle.2224
  • Ptera
    • Grab:The timing window to successfully grab a target has been increased.+0.2s s
    • Stamina now begins recharging faster after use.2s s
    • Stamina recovers more quickly over time.15 units/s
  • DinosaursPrimary fire is now auto-repeating, removing the need to spam the attack button.

削弱2

  • Trapper Net
    • Net:Regular dinosaurs are now trapped for a shorter duration (5s).5s s
    • Net:Tyrant dinosaurs are now trapped for a shorter duration (8s).8s s

修复2

  • DinosaursFixed a bug where dinosaurs could accidentally block teammates from healing.
  • GeneralWireframe and other alternate render modes are now disabled in multiplayer to prevent cheating.AvailableDisabled

其他改动7

  • HumansAll human weapons now feature variable recoil, adding more unpredictability to firing.Added
  • Maps
    • General optimization across all maps for better frame rates.
    • Snowbound now features a dynamic blizzard event.Added
    • New blockers added to Snowbound to manage Tyrant movement.Added
    • Resupply stations on Transfer catwalks have been removed.PresentRemoved
  • General
    • Minimum player count for loot has been removed to combat loot bots.Min player countRemoved
    • FXAA and MLAA anti-aliasing options are available again.DisabledEnabled

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Primal Carnage: Extinction · Feb 22, 2015
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