1.0.7 版本更新专注于游戏性、平衡性调整及生活质量的全面修复;增加了包括提升战利品掉落和调整辐射风暴在内的平衡性改动,并包含多项无障碍优化及漏洞修复。
▲加强11
- Big's tooth value and spawn chance increased
- Big's tooth 物品现在刷新频率更高,改善了战利品的多样性。→Increased
- Big's tooth 的价值已提升,获取后可提供更好的奖励。→Increased
- The sale value of Roubles is always 1Roubles 在商人处的固定销售价值始终为 1,稳定了货币经济。→1 currency
- Endgame areas now have more supply chests (to provide better sustainability against the higher amount of enemies)后期区域增加了更多补给箱,以帮助玩家应对更强大的敌人。→Increased
- Arman and Orel no longer shoot AP rounds and have slightly more loot
- Arman 和 Orel 不再使用 AP rounds,并携带更多战利品,改变了他们的战斗行为和潜在奖励。AP rounds→Non-AP rounds
- 与 Arman 和 Orel 交战后的战利品略有增加。→Increased
- Infirmary module not healing at the expected rate (it was using real-life minutes instead of in-game minutes)Infirmary 治疗现在使用游戏内时间单位,与整体突袭节奏保持一致。real-life minutes→in-game minutes minutes
- Default attachments for some weapons are incompatible once removed移除后的默认配件不再导致不兼容,稳定了武器定制系统。incompatible after removal→compatible / corrected
- Radio Tower in Makeshift Camp is sometimes inaccessible修复了 Makeshift Camp 中无线电塔的访问问题,恢复了其功能。inaccessible→accessible
- Weapon repair kits at 0-60 are not inclusive of 60%修理包的有效性现在正确包含了 60% 的档位,修复了一个边缘情况。0-60→0-60% inclusive %
- Joining a faction does not impact reputation or quest availability with a rival faction阵营归属现在会对声望和敌对阵营的任务可用性产生实质性影响。no impact→impactful
✚修复1
- Specific text spelling errors corrected across the patch修正了多处拼写错误和本地化问题,以提高清晰度。
◆其他改动10
- NPCs now drop scrap weapons, armor and ammunitionNPC现在会掉落废旧武器、护甲和弹药,以略微改善突袭后的回收和进度。→Dropped
- Emissions will happen later in a raid (after the 20+ minutes mark)辐射风暴现在会在突袭20分钟后发生,延迟了环境压力并延长了突袭初期的游玩时间。→Later in raid
- Heavy acid rain will only happen after an emission强酸雨现在仅在辐射风暴后发生,防止其在常规游戏过程中出现并干扰突袭节奏。→Post-emission only
- The Mall Guns store locked room has had its loot updatedMall Guns 商店锁闭房间内的战利品已更新,以反映新的奖励。→Updated
- Tooltip not updating to new correct magazine size after crafting制作后可能会正确更新弹匣容量;提示信息现在反映了更改后的当前弹匣容量。
- Hovering over an item before it is revealed will show its identity in the tooltip在物品揭示前悬停时,提示信息现在会显示物品身份,以提高物品感知度。→shows identity early
- Transition from dry to rain storm can sometimes happen too suddenly
- 平滑了天气过渡,以减少突兀的视觉变化。→smoother
- 平滑了天气过渡,以减少突兀的视觉变化。→smoother
- Tooltip not updating to new correct magazine size after crafting (duplicate entry covered above in crafting tooltips)确保制作后提示信息反映当前的弹匣容量,以避免混淆。
- Difficult to see the Ghoul tunnel in The Machinery quest改善了 The Machinery 任务中 Ghoul 隧道的可见度,以减少挫败感。→improved visibility
受影响的项目(20)
点击查看平衡历史
- NPCs now drop scrap weapons, armor and ammunition1
- Emissions will happen later in a raid (after the 20+ minutes mark)1
- Heavy acid rain will only happen after an emission1
- Big's tooth value and spawn chance increased2
- The sale value of Roubles is always 11
- Endgame areas now have more supply chests (to provide better sustainability against the higher amount of enemies)1
- Arman and Orel no longer shoot AP rounds and have slightly more loot2
- The Mall Guns store locked room has had its loot updated1
- Infirmary module not healing at the expected rate (it was using real-life minutes instead of in-game minutes)1
- Tooltip not updating to new correct magazine size after crafting1
- Default attachments for some weapons are incompatible once removed1
- Hovering over an item before it is revealed will show its identity in the tooltip1
- Transition from dry to rain storm can sometimes happen too suddenly1
- Radio Tower in Makeshift Camp is sometimes inaccessible1
- Weapon repair kits at 0-60 are not inclusive of 60%1
- Joining a faction does not impact reputation or quest availability with a rival faction1
- Tooltip not updating to new correct magazine size after crafting (duplicate entry covered above in crafting tooltips)1
- Difficult to see the Ghoul tunnel in The Machinery quest1
- Transition from dry to rain storm can sometimes happen too suddenly1
- Specific text spelling errors corrected across the patch1
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补丁历史
- →Hotfix for the HotfixApr 23, 2026 · 3mo
ZERO Sievert 热修复补丁,修复了死亡时崩溃的问题,并说明了之前的测试版/控制器更改。
- Gamepad quality of life patch and more bug fixes!Apr 22, 2026 · 3mo
针对手柄控制和UI导航的质量改进,并修复了包括无边框全屏在内的多个错误,同时增强了控制器支持。
+6→ - →ZERO Sievert - March HotfixMar 2, 2026 · 5mo
无法从提供的内容中解析补丁说明。
- →The Rotking Update: HotfixNov 14, 2025 · 9mo
修复了 The Rotking Update 带来的稳定性问题,未进行任何游戏平衡性调整。
- →Hotfix 1.2.13 | Patch notesJul 1, 2025 · 13mo
热修复 1.2.13 解决了崩溃、序章问题、狼群生成位置、玩家死亡以及本地化问题,旨在提升稳定性和游戏体验。
- →Hotfix 1.2.12 | Patch notes - Steam Deck and Prologue FixesJun 30, 2025 · 13mo
热修复 1.2.12 修复了 Steam Deck 加载问题、Steam Deck 消耗品使用问题以及序章崩溃问题,以提高稳定性。
- MORE MOD TOOLS UPDATES! - Patch 1.1.15 | Patch NotesMay 15, 2025 · 15mo
1.1.15 版本补丁增加了大量的模组工具更新、新的模组事件以及错误修复和生活质量改进。
+13→ - →Hotfix 1.1.13 | Patch NotesMay 6, 2025 · 15mo
Hotfix 1.1.13 修复了崩溃问题,改进了模组工具,优化了游戏机制,调整了手柄/本地化功能,并解决了一些生活质量问题。
近期更新
6

Invincible VS Hotfix Patch Notes 8.10.2026
修复了关于 snapback 后的恢复、标签命中框可靠性以及 Heavy Active Tag 连接失败后的恢复行为等问题。

42.20.3 STABLE Hotfix Released
42.20.3 STABLE 热修复版本改进了服务器处理、内存稳定性和渲染故障,并进行了常规的内存优化和光照修复。

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Patch 1.4.1.2 的第二个热修复补丁修复了多个在线、UI 和辅助功能问题,包括注册、服务器行为、举报时间戳、菜单可见性、账户切换、服务条款、声音、UI 消息以及 VR 遮罩。

Wingspan Hotfix - August 17th
Wingspan 的热修复补丁,解决了多个游戏边缘情况,包括鸟类能力交互、奖励卡计分、Automa 行为以及 Preserve Archive 的改进。


Devoid of Liberty: 7.0.1
修复重点在于提升稳定性以及武器/战略配备的 UI 可见性;解决了两个崩溃问题和一个 UI 问题。

Servant of the Lake - Patch Notes 1.6.2
Servant of the Lake 1.6.2 版本针对 UI、笔记本易用性及游戏进度进行了小型系统与玩法修复,并包含多项生活质量改进与稳定性修复。
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