Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.
Images © 7 Days to Die via Steam
▲Buffs2
- General
- Addressed the cause of severe hitches occurring in cities, leading to smoother gameplay in urban areas.
- Improved the quick swap slot assignment logic when scrolling through the toolbelt using a controller.
✚Bug fixes2
- General
- Fixed an issue where road texture blending appeared incorrectly on low settings during the initial load of a new world.
- Fixed a bug where third-person character speed was incorrectly influenced by the god mode speed modifier.
◆Other changes1
- GeneralSet the default value for JarRefund to 60 in the server configuration file.→60
subjects affected (1)
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Patch history
- V3.0.0 b259 EXPJun 25, 2026 · 4d+1−4→
- V3.0.0 b257 EXP UpdateJun 22, 2026 · 1w+1−1→
- →V2.4 b7 Unity Security UpdateOct 17, 2025 · 8mo
- V2.4 StableOct 2, 2025 · 9mo+3→
- V2.4 EXPSep 28, 2025 · 9mo+2→
- V2.3 b9 EXPSep 6, 2025 · 9mo+1→
- V2.3 b8 EXPAug 30, 2025 · 10mo+4→
- V2.3 Experimental is here!Aug 15, 2025 · 10mo+10−4→
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