V2.3 b9 Experimental focuses on storm behavior adjustments, performance optimizations, and minor UI/visual fixes.
Images © 7 Days to Die via Steam
▲Buffs1
- 4x4 VehicleThe 4x4 vehicle is no longer impacted by storm effects, improving reliability during bad weather.affected→not affected
✚Bug fixes2
- General
- Trader UI:Fixed a visual bug where icons in the Trader UI header would overlap.overlapping→fixed
- Fixed a memory leak associated with frequent thunder sound effects.leaking→fixed
◆Other changes7
- Storms
- The default storm frequency has been set to 0, reducing the automatic occurrence of storms.unknown→0
- Increased the time between thunder strikes during storms for better pacing and audio clarity.lower→higher
- General
- Optimized the Chunk SetBlock check for DeviceFlags to improve overall game performance.
- Reduced memory overhead for SpawnGroups to improve stability and performance.
- Autorun:Refined the autorun trigger to require a short press, preventing accidental activation.unknown→0.2s s
- POI sleeper volumes:Sleeper volumes in POIs now use random seeds during playtests for more varied enemy spawns.fixed→random
- Added a new wasteland filler rubble asset to the game world.→Added
subjects affected (3)
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Patch history
- V3.0.0 b259 EXPJun 25, 2026 · 4d+1−4→
- V3.0.0 b257 EXP UpdateJun 22, 2026 · 1w+1−1→
- V2.6 b14 EXP UpdateMar 21, 2026 · 3mo+2→
- →V2.4 b7 Unity Security UpdateOct 17, 2025 · 8mo
- V2.4 StableOct 2, 2025 · 9mo+3→
- V2.4 EXPSep 28, 2025 · 9mo+2→
- V2.3 b8 EXPAug 30, 2025 · 10mo+4→
- V2.3 Experimental is here!Aug 15, 2025 · 10mo+10−4→
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