A small update focusing on balancing Endless Mode progression, buffing Demon's Altar, and improving general game performance and localization.
▲Buffs2
- Demon's AltarDemon's Altar has been buffed to increase its effectiveness in gameplay.→Buffed
- Endless ModeProgression:The Fibonacci multiplier for progression is now half as intense, making the difficulty curve milder and allowing runs to last longer.100%→50% %
✚Bug fixes1
- GeneralFixed a font issue that caused heavy lag for players using the Chinese language setting.→Fixed
◆Other changes3
- General
- Improved performance to prevent occasional game freezing after card placement.
- General performance optimizations across the game.→Improved
- Minor localization and text tweaks for better clarity.→Updated
subjects affected (3)
tap to see balance history
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Patch history
- Demo 356 - Patch NotesFeb 28, 2025 · 16mo
Performance optimizations for high unit counts and quality-of-life improvements to decrees, card spawning, and UI clarity.
+1→ - Demo 355 - Patch NotesFeb 27, 2025 · 16mo
Demo 355 focuses on performance optimizations, quality-of-life improvements for building triggers and game speed, and the addition of two secret decrees.
+1→ - Demo 351 [HOTFIX] - Patch NotesFeb 25, 2025 · 16mo
Hotfix focusing on Endless mode stability, scaling, and general polish.
+1→ - Demo 343 - Patch NotesFeb 21, 2025 · 17mo
Demo 343 focuses on performance optimizations for endless mode, a significant revamp of the Boar and Citadel mechanics, and unit rebalancing.
+4−5→ - →Game Freezing HotfixAug 31, 2024 · 22mo
A hotfix addressing a critical unit freezing bug and a teaser for the upcoming King of Trees.
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