A technical hotfix focused on PS5 save stability, NPC optimization for better framerates, and various world fixes.
Images © Abiotic Factor via Steam
▲Buffs3
- General
- Fixed the NPC optimization system, improving framerates for hosts when scientists are spread across different sectors.Broken→Fixed
- Added more save file types to the queuing system to prevent inconsistent loss of world and character data, specifically benefiting PS5 users.→Expanded
- Mist ReactorFixed a potential softlock involving the growths around the reactor in the Mist Reactor area.Softlock→Fixed
✚Bug fixes1
- ToriiFixed an issue where the Torii portal would not render properly at a distance under certain graphical settings.Bugged→Fixed
◆Other changes2
subjects affected (3)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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