
Patch 13.2.4553 introduces the 'Rise to Ruin' seasonal event, rotates the ranked map pool, and fixes attack speed bugs for several elite units and controller input issues.
Images © Age of Empires IV: Anniversary Edition via Steam
▲Buffs4
- Gilded CrossbowmenFixed a bug where Gilded Crossbowmen had incorrect attack speed, restoring them to their intended performance.
- Crossbowmen with 10,000 BoltsFixed a bug where Crossbowmen with 10,000 Bolts had incorrect attack speed.
- JanissariesFixed a bug where Janissaries had incorrect attack speed.
- Tower Elephant ArchersHowdahs:Fixed a bug where Tower Elephant Archers after Howdahs had incorrect attack speed.
✚Bug fixes2
- Controller Input
- Attack Move:Fixed a bug where attack move could not be queued when using a controller.
- Unit Focus:Fixed a bug where using the Left Stick to focus selected units was not working on controllers.
◆Other changes2
- Ranked Map Pool
- Updated the 1v1 Ranked Map Pool with new terrain and mechanics.Migration, Lake Side, Himeyama, Cliffside→Boulder Bay, Four Lakes, Sunkenlands, Lipany
- Updated the Team Ranked Map Pool with new terrain and mechanics.Danube River, Shadow Lake, Volcanic Island, Wasteland→Mongolian Heights, Continental, Waterholes, Rugged
subjects affected (6)
tap to see balance history
Patch history
- Age of Empires IV – Minor Patch 16.1.10056May 12, 2026 · 1w+9−9→
- →Age of Empires IV – Patch 15.4.8719Mar 4, 2026 · 2mo
- Age of Empires IV – Patch 15.3.8338Feb 4, 2026 · 3mo+1→
- Age of Empires IV – Minor Patch 15.1.7149Nov 12, 2025 · 6mo+1→
- Age of Empires IV – Patch 15.1.7064Nov 4, 2025 · 6mo+5→
- →Age of Empires IV – Patch 14.1.5602Jul 22, 2025 · 10mo
- →Age of Empires IV – Patch 13.1.4420Apr 22, 2025 · 13mo
- Age of Empires IV – Patch 13.0.4343Apr 9, 2025 · 13mo+1−18→
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