Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.
✚Bug fixes2
- BUGFIX
- Fixed wildlife blinking out of existence for online play and resolved an exception during load causing save files to fail to load.
- Stability improvements to reduce issues during online play and long online sessions.
◆Other changes2
subjects affected (3)
tap to see balance history
Patch history
- Hotfix 1.0.26420Sep 1, 2026 · 16h
Hotfix 1.0.26420 adjusts gameplay by increasing forage attempts and spawn amounts for Fluff bushes and fixes animation system exceptions.
+2→ - →Hotfix 1.0.26261Aug 19, 2026 · 1w
Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.
- Hotfix 1.0.26228Aug 17, 2026 · 2w
Bug fixes across gameplay, UI, and stability; minor design tweaks including more Nightmare spawning accessibility and terraforming enhancements.
+2→ - →Hotfix 1.0.26109Aug 4, 2026 · 4w
Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.
- Hotfix 1.0.25992Jul 28, 2026 · 1mo
Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.
+14→ - Hotfix 1.0.25917Jul 22, 2026 · 1mo
Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.
+5−1→ - Hotfix 1.0.25886Jul 20, 2026 · 1mo
Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.
+3−7→ - Patch Notes for Build 1.0.25831Jul 16, 2026 · 1mo
Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.
+8→
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