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EVR

WeaponRifle · Energy · Weapon · Heavy · Customization
4 patcheslast touched 109mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
-20+1Dec 8, 2015Sep 10, 2017Dec 8, 2015 — Patch 6. is live! +1 / -0 (cum +1)Jun 3, 2017 — Another test build ready to go! +0 / -1 (cum 0)Jul 24, 2017 — Update 15 is live! +1 / -3 (cum -2)Sep 10, 2017 — Update 16 is live! +2 / -0 (cum 0)
Zoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Sep 10, 2017·Update 16 is live!+2
    • 📊NumericLight Modeshots till overheat+70%

      Increased shots until overheat in light mode by 70%, significantly improving sustained fire.

      Handling

    • 📊NumericrecoilDecreased

      Slightly decreased recoil to improve overall weapon handling.

      Handling

  2. Jul 24, 2017·Update 15 is live!+1-3
    • 📊NumericPrimary Fireprojectile speedFaster

      Primary firemode is now faster and more useful.

      numeric

    • 📊NumericHeavy ModeaccuracyLower

      Heavy mode is now less accurate.

      numeric

    • 📊NumericHeavy Modeprojectile speedSlower

      Plasma in heavy mode now travels slower.

      numeric

    • 📊NumericHeavy Modeoverheat rateFaster

      Heavy mode now overheats faster, reducing its overall power.

      numeric

    • 📊Numericheavy firemodedamage100%80%

      Heavy firemode damage reduced by 20%, lowering the burst potential of the EVR.

      Reduced damage of heavy firemode by 20%.

  3. Dec 8, 2015·Patch 6. is live!+1
    • 🔁Reworkunderslung mod slotDisabledEnabled

      Enabled the underslung mod slot and removed a body slot, changing how the weapon is customized.

      Slot change

EVR balance history — Angels Fall First