Update 15 introduces the new map Anaster, a complete overhaul of the Commander AI (MILNET), improved smoke effects, and extensive weapon and vehicle balancing.
Images © Angels Fall First via Steam
▲Buffs14
- MILNET
- Complete rewrite of the commander-level AI to better handle force distribution, flanking, and objective prioritization.
- AI-led squads now re-deploy more responsively when dropships are available and will seek alternative ships if the ordered one is full.
- Smoke GrenadesUpdated smoke effects to be more functionally obscuring, preventing enemies from being easily spotted via silhouettes.glitchy→seamless
- EVRPrimary Fire:Primary firemode is now faster and more useful.→Faster
- Space ShotgunsDisabled the overheat mechanic on space shotguns, allowing for more consistent firing.Enabled→Disabled
- Capital ShipsSubsystems can now be disabled more easily from the outside, increasing the impact of external attacks.→Lower
- LSP VariantsOverheat is now more lenient across all LSP variants for infantry, vehicles, and ships.→More lenient
- MGAIncreased effective DPS across the entire spin-up range.→Increased
- Flechette CannonIncreased magazine size to 50.→50
- RIDDumbfire mode:Reduced spread on dumbfire mode to make it less inaccurate, though lock-on remains superior.→Reduced
- General
- Droppods, lockouts, and cores are now more vulnerable to explosives and AV weapons.→Weaker
- Added HUD prompts indicating when a dropship is available at a station or carrier.→Added
- Increased the travel speed of MLI rockets.→Faster
- Shortened core meltdown timers for destroyers and corvettes.→Shorter
▼Nerfs6
- EVR
- Heavy Mode:Heavy mode is now less accurate.→Lower
- Heavy Mode:Plasma in heavy mode now travels slower.→Slower
- Heavy Mode:Heavy mode now overheats faster, reducing its overall power.→Faster
- SARIntroduced a minor potential for overheating.→Minor potential
- LSP VariantsReduced the burst size for all LSP variants.→Smaller
- GeneralCooling weapon mod now increases reload time by 10%.→+10% reload time %
✚Bug fixes1
- MILNETFixed an issue where the incorrect command rank was displayed for the MILNET AI.
◆Other changes3
- AnasterA new space Territories map set inside a massive corpse of a failed moon featuring warp-in beacons for reinforcements.→Added
- SAR
- Burst Fire:Reconfigured to be a specialized burst-fire weapon rather than a general-purpose tool.Generalist→Specialized
- Recoil pattern now encourages stationary firing.→Stationary focus
subjects affected (12)
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Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 84mo+4−1→
- Apollo duct tapeJul 22, 2019 · 84mo−1→
- Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 85mo+15−6→
- Update 23 is live!Jun 26, 2019 · 85mo+11→
- Update 22 hotfix #3Apr 27, 2019 · 87mo+1−2→
- Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 88mo+5→
- Update 22 hotfixApr 10, 2019 · 88mo+7→
- Update 22 is live!Apr 7, 2019 · 88mo+7−1→
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