Fortress
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🔁Reworknavigation
Major navigation overhaul, added more cover, and adjusted landing zones on Fortress.
Major overhaul to navigation and cover.
- ≈🐛Bug fixcollision
Fixed vehicle collision to prevent entering unintended interiors on Fortress.
Prevented vehicles from entering unintended interiors.
- ≈🎯BehaviorPhase 1 ObjectivePosition
The Phase 1 objective has been moved to adjust gameplay flow.
Map change
- ≈✨Newcover—→Added
Added more cover near AIA spawn and additional pathways into Objective B warehouse.
new
- ≈🔁Reworkcover layout—→Rearranged
Rearranged cover near the warehouse to force ULA players to expose themselves more when attacking Objective B.
rework
- ≈✨Newcover—→Added
Added more cover near the ULA spawn.
new
- ≈🐛Bug fixDroppodsAI PathingDetached→Fixed
Fixed a droppod on Fortress that was detached from AI paths, preventing proper AI movement.
AI navigation fix
- ≈🛠QoLPhase Two Hackobjective consistency
Phase two hack objectives in Fortress are now consistent with the rest of the map's objectives.
Made consistent