PatchDiff
gamesnewsabout
F

Fortress

MapMap · Cover · AI · Objective
5 patcheslast touched 1mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Mar 11, 2016Jul 14, 2026Mar 11, 2016 — Update 7. hotfix +0 / -0 (cum 0)Apr 10, 2019 — Update 22 hotfix +0 / -0 (cum 0)Apr 27, 2019 — Update 22 hotfix #3 +0 / -0 (cum 0)Aug 5, 2019 — Apollo event ends, small patch drops +0 / -0 (cum 0)Jul 14, 2026 — The Morning After +1 / -0 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:5 types in this subject

Patch history

  1. Jul 14, 2026·The Morning After+1
    • 🔁Reworknavigation

      Major navigation overhaul, added more cover, and adjusted landing zones on Fortress.

      Major overhaul to navigation and cover.

    • 🐛Bug fixcollision

      Fixed vehicle collision to prevent entering unintended interiors on Fortress.

      Prevented vehicles from entering unintended interiors.

    • 🎯BehaviorPhase 1 ObjectivePosition

      The Phase 1 objective has been moved to adjust gameplay flow.

      Map change

  2. Apr 27, 2019·Update 22 hotfix #3
    • NewcoverAdded

      Added more cover near AIA spawn and additional pathways into Objective B warehouse.

      new

    • 🔁Reworkcover layoutRearranged

      Rearranged cover near the warehouse to force ULA players to expose themselves more when attacking Objective B.

      rework

    • NewcoverAdded

      Added more cover near the ULA spawn.

      new

  3. Apr 10, 2019·Update 22 hotfix
    • 🐛Bug fixDroppodsAI PathingDetachedFixed

      Fixed a droppod on Fortress that was detached from AI paths, preventing proper AI movement.

      AI navigation fix

  4. Mar 11, 2016·Update 7. hotfix
    • 🛠QoLPhase Two Hackobjective consistency

      Phase two hack objectives in Fortress are now consistent with the rest of the map's objectives.

      Made consistent