The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.
Images © Angels Fall First via Steam
▲Buffs6
- FortressMajor navigation overhaul, added more cover, and adjusted landing zones on Fortress.
- IregaAdded new infantry routes around Objective D on Irega.→Added
- BotsObjective Capture:Adjusted bot logic for capturing and defending objectives to create more organic encounters.
- General
- Fixed several server crashes occurring with high player counts and during map transitions.
- Improved the matchmaking logic for the Instant Play feature.
- Added support for resetting all custom loadouts back to their default settings.→Added
▼Nerfs1
- The KnifePrimary Attack:Primary attack refire rate reduced by 25% to prevent 'slash-around' gameplay.→-25% %
✚Bug fixes3
◆Other changes3
subjects affected (8)
tap to see balance history
Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 86mo
The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.
+4−1→ - Apollo duct tapeJul 22, 2019 · 86mo
A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.
−1→ - Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo
Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.
+15−6→ - Update 23 is live!Jun 26, 2019 · 87mo
Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.
+11→ - Update 22 hotfix #3Apr 27, 2019 · 89mo
Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.
+1−2→ - Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo
Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.
+5→ - Update 22 hotfixApr 10, 2019 · 90mo
Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.
+7→ - Update 22 is live!Apr 7, 2019 · 90mo
Update 22 introduces the GU34 coil rifle, a complete AI navigation overhaul, new grenade types, and significant quality-of-life improvements to chat and HUD.
+7−1→
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