PatchDiff
gamesnewsabout
Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·$17.99
Aug 5, 2019 · 86mo ago

Apollo event ends, small patch drops

AI summary1mo

The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.

Buffs4

  • GeneralPressing Esc while customizing appearance now returns the player to the loadout screen instead of closing the window.
  • ErrahPhase 1 Objective:The Phase 1 objective is now slightly easier to capture.Easier
  • Infantry
    • Partisan Boost:The Partisan boost is now more reliable when triggered.Improved
    • Spawn Point:Spawn points now remove the corroded status from infantry, mirroring resupply behavior.Removed

Nerfs1

  • CapshipsReduced all capship weapon ranges by 25% to balance long-range engagements.100%75% %

Bug fixes3

  • Infantry
    • Healing:Healing no longer strips health over the corroded limit.Corroded Limit
    • Reviving:Reviving no longer restores health beyond the corroded limit.Corroded Limit
  • MultiwrenchLeech Effect:The leech effect can no longer drive armor beyond the corroded limit.Corroded Limit

Other changes4

  • GeneralThe Apollo anniversary event has come to a close after 325 Saturn V launches.Removed
  • FortressPhase 1 Objective:The Phase 1 objective has been moved to adjust gameplay flow.
  • Meudeverre’s Aquila 9Hangar cover has been shifted around to alter defensive positioning.
  • ULA DroppodShields:Droppod shields now have a consistent size and shape across all maps.Consistent

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Aug 5, 2019

Patch history

see all 39

  1. The Morning AfterJul 14, 2026 · 1mo

    The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.

    +61
  2. Apollo duct tapeJul 22, 2019 · 86mo

    A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

    1
  3. Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo

    Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.

    +156
  4. Update 23 is live!Jun 26, 2019 · 87mo

    Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.

    +11
  5. Update 22 hotfix #3Apr 27, 2019 · 89mo

    Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.

    +12
  6. Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo

    Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.

    +5
  7. Update 22 hotfixApr 10, 2019 · 90mo

    Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.

    +7
  8. Update 22 is live!Apr 7, 2019 · 90mo

    Update 22 introduces the GU34 coil rifle, a complete AI navigation overhaul, new grenade types, and significant quality-of-life improvements to chat and HUD.

    +71

Related Deals

Gear, keys & collectibles for Angels Fall First

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Recently Updated

6

Similar Games

6