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Vehicles

GeneralVehicle · Combat · Balance · Vehicles · Space · Pilot · Ground · Transport
4 patcheslast touched 102mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
-10+3Oct 27, 2015Mar 25, 2018Oct 27, 2015 — Patch 4. is live! +0 / -1 (cum -1)Apr 7, 2016 — Update 9 is live! +1 / -0 (cum 0)Dec 26, 2017 — Holiday Special +4 / -1 (cum +3)Mar 25, 2018 — Update 18 is live! +0 / -2 (cum +1)
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Filter by change type:5 types in this subject

Patch history

  1. Mar 25, 2018·Update 18 is live!-2
    • 📊Numericregeneration delayLonger

      Vehicle regeneration delays have been increased, making sustain slightly slower.

      Sustain balance

    • 📊Numericdrop offer timeout60s s

      Reduced vehicle drop offer timeout to 60 seconds.

      Timing adjustment

    • 🐛Bug fixWeaponryaccuracyMaxBlooming

      Fixed vehicle weapon inaccuracy math; weapons now bloom as expected instead of staying at maximum accuracy.

      Fixed math error

    • 🎯BehaviorCountermeasuresEMP interactionActiveDisabled

      EMP now disables a vehicle's ability to deploy countermeasures (shields).

      EMP effectiveness

  2. Dec 26, 2017·Holiday Special+4-1
    • 📊NumericShieldscostpaidfree points

      Vehicle shields are now free and equipped by default, replacing flares and orbit-drones.

      Equipped by default.

    • 🎯BehaviorCountermeasureslock-breakbreaks allno break

      Popping countermeasures no longer breaks all enemy lock attempts, reducing frustration.

      No longer breaks everyone's lock.

    • 📊NumericPoint-Defense Beamfire rate1x2x

      Doubled the fire rate of point-defense beams and removed angle restrictions.

      Disabled angle restrictions.

    • 📊NumericMedium Plasma/Vulcanprojectile speedstandardboosted

      Significantly increased projectile speed and fire rates for medium plasma and vulcan weapons.

      Great benefit to corvettes.

    • 📊NumericAFX Missilesreload time6s4s s

      Reduced reload time for capital-ship-grade AFX missiles.

      Capital-ship-grade.

    • 🎯BehaviorLand Vehicle Boostalignmentrotationworld plane

      Land vehicle boost is now aligned to the world plane to prevent unrealistic flight.

      Prevents low-g flying tanks.

  3. Apr 7, 2016·Update 9 is live!+1
    • 🛠QoLTurretsHUD aim pointAdded

      All vehicle turrets now display the current aim point on the HUD, matching the pilot's view.

      visual

    • 🔊AudioTorpedoeslaunch soundAdded

      Launching torpedoes now correctly plays a sound effect.

      audio

  4. Oct 27, 2015·Patch 4. is live!-1
    • 🎯Behaviorrespawn delayimmediatedelayed

      Vehicles no longer immediately re-offer upon destruction, making the loss of heavy vehicles more impactful.

      All deployed vehicles now have a respawn delay

    • 🐛Bug fixDragoonpassenger turrets

      Fixed functional issues with the passenger turrets on the Dragoon vehicle.

      Fixed dragoon passenger turrets