Update 18 introduces the Sigurn-Fost C30i anti-vehicle cannon, a custom master server for better connectivity, significant performance optimizations, and a comprehensive rebalance of infantry suits and vehicle weaponry.
Images © Angels Fall First via Steam
▲Buffs14
- Sigurn-Fost C30iAdded the Sigurn-Fost C30i, a neutral anti-vehicle cannon with proximity detonation, providing a versatile option for taking down vehicles and aircraft.→Added
- Suit Mods
- Standard Armour:Standard armour mod provides +90 armour for free.→+90
- Servo Mod:Servo mod provides +50 armour and increases speed by 4%.→+4% %
- Regeneration Mod:Regeneration mod provides +70 armour and increases regeneration rate by 30%.→+30% %
- Ammo Reserves Mod:Ammo reserves mod provides +80 armour and increases ammo by 30%.→+30% %
- Insulating Mod:Insulating mod provides +100 armour and +20% elemental resistance, but reduces ammo by 20%.→+20% %
- Blast Protection Mod:Blast protection mod provides +110 armour and +20% AOE damage resistance, but reduces regeneration rate by 20%.→+20% %
- Starfighters
- Mines:Increased speed and acceleration for fighter mines.→Buffed
- Flechette:Removed overheat from Flechette weapons and enabled an ammo slot.Enabled→Removed
- General
- Implemented a custom master server for more reliable and faster server browsing, independent of Steam maintenance.Steam→Custom
- Low-level engine optimizations and removal of bloated system calls result in significantly faster performance on servers and PCs.→Faster
- All official servers have been returned to 64 slots.→64
- Grenades:Grenades now have friend- or foe-colored trails for better visibility.Blue→Team-colored
- Loadouts:Added the ability to access the loadouts screen directly from the main menu.In-game→Main Menu
▼Nerfs3
✚Bug fixes1
- VehiclesWeaponry:Fixed vehicle weapon inaccuracy math; weapons now bloom as expected instead of staying at maximum accuracy.Max→Blooming
◆Other changes8
- Infantry Suits
- Light Suit:Light suits now provide 50-130 armour and 3 helmet slots, 1 body slot.→50-130
- Medium Suit:Medium suits now provide 150-310 armour and 2 helmet slots, 2 body slots.→150-310
- Heavy Suit:Heavy suits now provide 330-570 armour and 1 helmet slot, 3 body slots.→330-570
- Jump Height:Jump height is now bound to total armour value rather than being directly affected by servos or heavy plating.Servos/Plating→Total Armour
- VehiclesReduced vehicle drop offer timeout to 60 seconds.→60s s
- StarfightersTT18:TT18s now fill a space assault rifle niche rather than a machine gun niche.MG→Space Assault Rifle
- Territories Gamemode
- Initial Ships:Space Territories now starts with frigates instead of battleships to reduce the initial boarding rush.Battleships→Frigates
- Map Voting:The post-match map voting list now excludes maps already played on the server until half the list has been cycled.All maps→Exclude played
subjects affected (7)
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Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 84mo+4−1→
- Apollo duct tapeJul 22, 2019 · 84mo−1→
- Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 85mo+15−6→
- Update 23 is live!Jun 26, 2019 · 85mo+11→
- Update 22 hotfix #3Apr 27, 2019 · 87mo+1−2→
- Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 88mo+5→
- Update 22 hotfixApr 10, 2019 · 88mo+7→
- Update 22 is live!Apr 7, 2019 · 88mo+7−1→
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