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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·$17.99
Oct 27, 2015 · 132mo ago

Patch 4. is live!

AI summary1mo

A comprehensive update focusing on functional fixes, general performance optimizations, and significant rebalancing of infantry, vehicles, and capital ships.

Buffs10

  • SpaceshipsCorvettes:Corvettes swapped light capship missiles for anti-fighter missiles, improving their role in intercepting small craft.light capship gradeanti-fighter missiles
  • Weapons & Items
    • Gunship Loadouts:Gunships now have the option to equip carpet bomblets, increasing area-of-effect capabilities.Added
    • Rakshasa:Added heavy plasma payload to the Rakshasa to bring it in line with the Scimitar's railgun power.Added
    • Supply packs now last longer on the battlefield, providing more sustained support.3 mins m
  • CommanderCommanders now earn XP twice as fast, accelerating progression.1x2x x
  • General
    • Improved connectivity by allowing LAN play without an active Steam connection.Steam requiredOffline
    • Team spawnpoints now act as ammo replenishment zones, marked on the HUD for clarity.no ammorestore ammo
    • Matches can now start faster as only 40% of the team needs to be ready instead of 60%.60%40% %
    • Sensors:A new sensor modification allows teams to detect hidden mines and demolition packs.noneAdded
  • MapsSpace Territories:Added a permanent support platform in warp for fighters to launch from in space territory maps.noneAdded

Nerfs3

  • Capital ShipsCapital ships now have a significant delay before returning to the battlefield after destruction.
  • VehiclesVehicles no longer immediately re-offer upon destruction, making the loss of heavy vehicles more impactful.immediatedelayed
  • GeneralSensors:Sensors no longer detect enemies that are not moving, increasing the value of stealth and camping.detectsignores

Bug fixes2

  • VehiclesDragoon:Fixed functional issues with the passenger turrets on the Dragoon vehicle.
  • MapsErrah:Corrected erroneous vehicle drop locations on the Errah map.buggedfixed

Other changes2

  • Weapons & ItemsDead players now consistently drop weapons, allowing teammates or enemies to scavenge gear.none/limitedweapon/random
  • MapsIxion:Ixion map now features an additional jump point, altering navigation and strategy.23

subjects affected (7)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Oct 27, 2015

Patch history

see all 39

  1. The Morning AfterJul 14, 2026 · 1mo

    The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.

    +61
  2. Apollo event ends, small patch dropsAug 5, 2019 · 86mo

    The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.

    +41
  3. Apollo duct tapeJul 22, 2019 · 86mo

    A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

    1
  4. Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo

    Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.

    +156
  5. Update 23 is live!Jun 26, 2019 · 87mo

    Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.

    +11
  6. Update 22 hotfix #3Apr 27, 2019 · 89mo

    Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.

    +12
  7. Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo

    Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.

    +5
  8. Update 22 hotfixApr 10, 2019 · 90mo

    Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.

    +7

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