Season 27: Amped introduces a major overhaul to Valkyrie and Rampart, a complete redesign of Tridents, the new Mantle Boost movement mechanic for all Legends, and a shift in the weapon meta with new Hop-Ups and Care Package rotations.
▲Buffs15
- Valkyrie
- VTOL Jets:Significantly reduced recharge delay, allowing Valkyrie to get back in the air much faster.8→2.5 s
- VTOL Jets:Fuel recharge time is now drastically faster.10.9→3 s
- Missile Swarm:Tactical cooldown reduced, allowing for more frequent use of Missile Swarm.30→25 s
- Missile Swarm:Increased maximum range of missiles to hit targets from further away.100m→125m m
- Missile Swarm:Missiles now apply a short scan on hit, enhancing Valkyrie's recon capabilities.→Added
- Skyward Dive:Ultimate cooldown reduced, allowing for more frequent squad rotations.3 min→2.5 min min
- Skyward Dive:Increased launch height by 15% by default.→+15% %
- Rampart
- Amped Cover:Walls now gain significantly more health as Rampart levels up her Evo shield.400→800 HP
- Amped Cover:Walls now store damage to provide a speed boost to teammates who move over them.→Added s
- HorizonGravity Lift:Gravity Lift now moves players upward faster.300→375
- Tridents
- Added Jump and Glide abilities to Tridents for more dynamic traversal.→Added
- Tridents now slowly regenerate health if they avoid damage for a period of time.→Added
- General
- Mantle Boost:All Legends can now perform a Mantle Boost to gain velocity after mantling.→Added
- Ranked:Reduced the number of completions needed to earn the Ranked Ladder Champion Dive Trail.3 completions→2 completions
- Bocek Compound BowReplicator:Players can now craft Arrow Bundles at Replicators when carrying a Bocek.→Added
▼Nerfs3
- ValkyrieVTOL Jets:Total fuel capacity reduced to balance the increased speed and recharge rates.8→6 s
- Rampart
- Amped Cover:Reduced health while building walls to increase vulnerability during deployment.120→100 HP
- Amped Cover:Walls now take double damage from frag grenades to provide better counterplay.1.0x→2.0x x
◆Other changes2
subjects affected (6)
tap to see balance history
Patch history
- →Apex Legends: Latest Update - 06/24/2026 - 6:00pm PTJun 25, 2026 · 2mo
Technical updates focusing on EA App stuttering and the 'code:truck' error resolution.
- Apex Legends: Latest Update - 06/23/2026Jun 23, 2026 · 2mo
A maintenance update addressing ranked player counts, map rotation bugs, FPS drops, and a correction to the Executioner Hop-Up's shield regeneration speed.
+1→ - Apex Legends: Latest Update 5/29/2026May 30, 2026 · 3mo
Balance updates focusing on reducing Axle's Nitro Gate presence and adjusting Conduit's healing output and duration.
+2−5→ - →Latest Update 5/27/26 (As of 5:16 PM PT)May 28, 2026 · 3mo
Technical update providing workarounds for crashes and performance issues, and an update on ongoing FPS investigations.
- →Matchmaking Test, Now LiveMay 19, 2026 · 3mo
A matchmaking test has been implemented to restrict the Ranked tier differential allowed in premade squads to one tier.
- Apex Legends: Latest Update - 05/06/2026May 6, 2026 · 3mo
A small update focusing on a movement exploit fix for Axle and investigating stability issues on Xbox and specific CPUs.
−1→ - →Apex Legends: Latest Update - 05/05/2026, 2:00pm PTMay 5, 2026 · 3mo
This update focuses on investigating Xbox-specific platform issues regarding Battle Pass purchases and system crashes.
- Recent Server IssuesApr 7, 2026 · 4mo
Server stability improvements and compensation for recent outages.
+1→
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