PatchDiff
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Approximately Up
Approximately Up
AdventureIndieSimulation
Approximately Games · Approximately Games·$24.99
Aug 21, 2026 · 1w ago

Update: 1.0.100 (Fast Forward, Pause, ...)

AI summary1w

Overview of new Time Controls (Pause, Fast Forward), QoL improvements, balance tweaks, and various fixes across performance, simulation, and gameplay systems.

Nerfs3

  • Balance & Gameplay
    • Slightly decreased strength of solar storms.Weaker
    • Lower gravity inside the Black Hole Tunnel by 100 units.-100
    • Radiation radius of the Hazard Barrel reduced.Smaller

Bug fixes12

  • Performance & SimulationFixed movement artifacts that could slowly push you out of a landed spaceship.Fixed
  • Fixes
    • Fixed the Seat outline visual issue.Fixed
    • Fixed some components not appearing in the Objectives inventory tab.Fixed components not appearing
    • Fixed knobs on some components not having reduced sensitivity while holding Control.Reduced sensitivity while holding Control
    • Fixed incorrect tree colliders at the Moonstep base.Fixed
    • Fixed the default Field of View for the Camera With Zoom and Rotational Telescopic Camera.Fixed default FOV
    • Fixed an integer overflow when placing an extremely large amount of mass in the building area.Fixed
    • Fixed thruster heat areas being offset by 0.01m, addressing floating-point precision at edges.Offset by 0.01m fixed m
    • Fixed incorrect Red Tank description text.Fixed
    • Fixed packages disappearing from the spaceship after a Time Rewind if they were outside the spaceship prior to rewind.Fixed when outside spaceship before rewind
    • Fixed packages not being able to be taken out from the spaceship during spacewalks.Fixed
    • Fixed Wind Shield wind absorption being incorrectly applied to physics.Not applied to physics

Other changes14

  • Time Controls
    • Pause now available in Time Controls menu (default: P) and works in both singleplayer and multiplayer.Added
    • Fast Forward added to Time Controls menu (default: P) and speeds up the entire simulation by 3x.Added
    • Simulation runs at 3x speed when Fast Forward is active, with all simulation aspects accelerated accordingly.1x3x
    • Fast Forward may reduce FPS due to higher CPU usage.Potential FPS drop
  • Objective Audio CueA blinking sound now plays when you are about to complete an objective as the required item begins glowing.Blinking sound at objective glow start
  • Inventory UXRight-clicking an item in the inventory now moves it directly to your hand, bypassing the need to assign it to the hotbar first.Direct to hand
  • Gyro-LineMiddle line of the Gyro-Line is highlighted to improve center-of-screen visibility.Highlighted middle line
  • Performance & Simulation
    • Overall game performance improved by around 10%, noticeable with very large spaceships.Improved ~10% %
    • Determinism of simulations improved for more consistent results.Improved
    • Packages such as Tree Lid or Hazard Barrel no longer glitch out of the spaceship when moved by hand.Improved
    • Distance meter calculations improved from float to double precision to better detect distant/very small planets.Double precision
  • Balance & Gameplay
    • Solar Shield absorption simplified; now uses degrees instead of flux values for clarity.Simplified to degrees
    • Tutorial ship now uses only one electric circuit to prevent new players' confusion when core systems shut off after ~13 minutes.Single electric circuit
  • FixesUpdated the description of the Ducted Fan speed port.Description updated

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Approximately Up · Aug 21, 2026

Patch history

see all 11

  1. Update: 1.0.110 (Undo/Redo)Aug 31, 2026 · 1d

    This patch adds Undo/Redo with history, keybind customization, UI hints, and numerous stability and bugfix improvements across gameplay systems and utilities.

  2. Micro update: 1.0.105Aug 26, 2026 · 6d

    Micro update 1.0.105 fixes gameplay issues and quality-of-life tweaks across UI, controls, and tools.

  3. Small update: 1.0.104 (Space GPS, Massmeter!)Aug 25, 2026 · 6d

    Small 1.0.104 update adds new Space GPS and Massmeter blocks, several rewards and manuals, and numerous fixes and balance tweaks including rounding behavior, fuel/battery strength, and visuals.

    1
  4. Small update: 1.0.011Aug 13, 2026 · 2w

    A small patch introducing UI labels and display toggles, plus new on-screen tips for new manuals/objectives and attachment points on components.

  5. Small update: 1.0.010Aug 12, 2026 · 2w

    Small update 1.0.010 fixes search/workshop sorting, rendering on Nanoframe Quarter With Ports, and monitor white-noise handling for unpowered Secondary Input.

  6. Small update: 1.0.009Aug 11, 2026 · 2w

    Small update 1.0.009 improves port consistency, fixes geometry and colliders, updates paintable areas, corrects range, and fixes camera mode behavior.

  7. Small update: 1.0.008Aug 10, 2026 · 3w

    Small quality-of-life and stability fixes across various systems, plus UI and input improvements.

    +5
  8. Small update: 1.0.007Aug 9, 2026 · 3w

    Small maintenance patch 1.0.007 fixes input bindings, UI typos, blueprints save, and adds input inversion options.

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