A small update focusing on stability, multiplayer connectivity, and various bug fixes following the Multiverse launch.
Images © Besiege via Steam
▲Buffs7
- UIAdded arrows to the Timeslider when FPS is low (30fps), indicating that the speed should be reduced for better performance.→Added Arrows
- Multiplayer
- Fixed an issue where players could connect via Steam invite but not via IP address.
- Fixed Physics Tiles breaking too easily in multiplayer mode.
- Fixed a sporadic desync in machine rotation when the host rotated their machine.
- Logic & ScriptingReload Player:Fixed Reload Player failing to work if a wait event preceded its activation.
- Campaign & MapFixed red tents in Zone 24 and tents in Zone 9 that could not be destroyed by fire.Indestructible→Destructible
- SystemFixed various crashes on Mac, including startup and IPHostEntry errors causing low FPS.
✚Bug fixes6
- UI
- Fixed an issue where Machine, Level, and Folder images were not displaying correctly.
- Fixed an issue where bounding boxes did not always fade correctly.
- MultiplayerFixed a bug where joining players were visible even if they entered the wrong password.
- Logic & Scripting
- UseSelf:Fixed UseSelf evaluation to no longer assume there are targets present.
- TriggerActivate:Fixed an issue where TriggerActivate was being incorrectly called on clients.
- OnDeactivate:Fixed OnDeactivate not running correctly in relation to wait and TransformEvents.
◆Other changes2
- Campaign & Map
- Corrected text in Zones 15 and 34 to say 'Next Island' instead of 'Next Zone'.Next Zone→Next Island
- Fixed transparent backgrounds on flags on the campaign map.Transparent→Opaque
subjects affected (5)
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Patch history
- Cloud Save & Bug FixesJul 29, 2019 · 85mo
Version 0.86 introduces Steam Cloud Save support, removes GameAnalytics, and implements a wide array of bug fixes for the level editor, physics, and modding tools.
+12→ - Small Bug Fix UpdateJul 9, 2019 · 86mo
A small bug fix update focusing on ghost mode collisions, UI improvements in the building menu, AI behavior, and various map and achievement fixes.
+2→ - Update 0.85 - Campaign Levels, 80+ Bug Fixes and Much More!Jul 8, 2019 · 86mo
Update 0.85 introduces the final Valfross campaign levels, control rebinding, war machine sorting, and significant performance and bug fixes.
+6→ - Update V0.65-7578 - New Campaign Levels & FixesApr 5, 2018 · 101mo
Update V0.65-7578 adds two new campaign levels to Valfross, introduces LAN support for the Multiverse, and includes various block visual updates and bug fixes.
+10→ - Update V0.6.2-7336 - Advanced Building Tools & Bug FixesMar 9, 2018 · 102mo
Update V0.6.2-7336 introduces advanced building tools, a revamped keybinding overview system, and various stability and physics fixes.
+5→ - Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch updateFeb 12, 2018 · 103mo
Update V0.6.0-6878 focuses on Multiverse bugfixes, logic variable behavior changes, and the addition of new primitive objects for the level editor.
+10−2→ - Besiege Multiplayer and Level Editor Released!Dec 8, 2017 · 105mo
The Multiverse Alpha update introduces multiplayer capabilities and a comprehensive level editor to Besiege.
+2→ - Update 19, Version 0.45 & The Multiverse AnnouncementApr 7, 2017 · 114mo
Version 0.45 introduces two new campaign levels and announces 'The Multiverse', a major upcoming update featuring multiplayer and a level editor.
+3−1→
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