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Besiege
Besiege
IndieSimulation
Spiderling Studios · Spiderling Studios·$14.99
Jul 9, 2019 · 86mo ago

Small Bug Fix Update

AI summary1mo

A small bug fix update focusing on ghost mode collisions, UI improvements in the building menu, AI behavior, and various map and achievement fixes.

Images © Besiege via Steam

Buffs2

  • Building MenuDuplicate blocks:The duplicate blocks button is now available while a level is simulating, allowing for faster iterative testing.Static onlySimulation
  • AchievementsMultiversal Challenge:Multiversal Challenge no longer requires playlist mode to unlock, making the achievement more accessible.Playlist modeRemoved

Bug fixes11

  • Ghost ModeMachines in ghost mode no longer collide with other objects, ensuring intended transparency behavior.EnabledDisabled
  • LAN ServerFixed an issue where the game tried to access the NAT helper during LAN server/client shutdown.AttemptedRemoved
  • AchievementsFixed various issues where achievements were not set up correctly or caused errors when non-existent.
  • Archer AIArcher AI no longer attempts to force updates at the wrong time scale, improving behavioral consistency.Wrong scaleCorrect scale
  • Marksman's PassFixed floating geometry within the Marksman's Pass map for better visual fidelity.FloatingFixed
  • Ipsilon
    • Tent:Fixed broken interpolation for the Ipsilon tent.BrokenFixed
    • Archer:Fixed the fleeing pose for the Ipsilon Archer.BrokenFixed
  • ModdingEntity Prefab:Resolved issues with FireTag/Controller, childBodies, and outline/highlighting on modded entity prefabs.InconsistentFixed
  • General
    • Resolved inconsistencies in how AI blood decals scale.InconsistentConsistent
    • Wooden Pole:Short log/wooden pole meshes now correctly return to default when they do not have a custom skin.StuckDefault
    • Camera Block:Fixed an issue allowing the player to re-enter the camera block after respawning.BrokenFixed

Other changes1

  • Barren ExpanseMountains in Barren Expanse have been moved to the Floor layer to ensure correct rendering and interaction.DefaultFloor layer

subjects affected (10)

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How did this patch land?
🔗
official notes
Besiege · Jul 9, 2019

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Patch history

see all 26

  1. Cloud Save & Bug FixesJul 29, 2019 · 85mo

    Version 0.86 introduces Steam Cloud Save support, removes GameAnalytics, and implements a wide array of bug fixes for the level editor, physics, and modding tools.

    +12
  2. Update 0.85 - Campaign Levels, 80+ Bug Fixes and Much More!Jul 8, 2019 · 86mo

    Update 0.85 introduces the final Valfross campaign levels, control rebinding, war machine sorting, and significant performance and bug fixes.

    +6
  3. Update V0.65-7578 - New Campaign Levels & FixesApr 5, 2018 · 101mo

    Update V0.65-7578 adds two new campaign levels to Valfross, introduces LAN support for the Multiverse, and includes various block visual updates and bug fixes.

    +10
  4. Update V0.6.2-7336 - Advanced Building Tools & Bug FixesMar 9, 2018 · 102mo

    Update V0.6.2-7336 introduces advanced building tools, a revamped keybinding overview system, and various stability and physics fixes.

    +5
  5. Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch updateFeb 12, 2018 · 103mo

    Update V0.6.0-6878 focuses on Multiverse bugfixes, logic variable behavior changes, and the addition of new primitive objects for the level editor.

    +102
  6. Update V0.6.0-6437 - Multiverse BugfixesDec 15, 2017 · 105mo

    A small update focusing on stability, multiplayer connectivity, and various bug fixes following the Multiverse launch.

    +7
  7. Besiege Multiplayer and Level Editor Released!Dec 8, 2017 · 105mo

    The Multiverse Alpha update introduces multiplayer capabilities and a comprehensive level editor to Besiege.

    +2
  8. Update 19, Version 0.45 & The Multiverse AnnouncementApr 7, 2017 · 114mo

    Version 0.45 introduces two new campaign levels and announces 'The Multiverse', a major upcoming update featuring multiplayer and a level editor.

    +31

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