Version 0.86 introduces Steam Cloud Save support, removes GameAnalytics, and implements a wide array of bug fixes for the level editor, physics, and modding tools.
Images © Besiege via Steam
▲Buffs12
- GeneralImplemented automatic cloud saving for machines, levels, and progress via Steam.→Added
- Logic Editor
- Focus:Middle clicking on a picked object in the logic editor now focuses on it.→Added
- Focus Effect:Added an option to disable the focus effect for better visual clarity.Always On→Optional
- Focus Effect:Focus effect is now time scale independent, ensuring consistent behavior regardless of simulation speed.
- Physics & Mechanics
- Rope/Spring:Removed the positional threshold for springs and ropes to eliminate previous drawbacks.Present→Removed
- Rope:Fixed a bug where ropes would inflict machine damage when exiting simulation.Inflicting→None
- Level Editor
- Gizmos:Fixed level editor and AB gizmos glitching when the camera was positioned too far away.Glitching→Fixed
- Build Zone:Build zone now highlights properly when selected outside of simulation.→Fixed
- Selection:DeselectAll and RemoveObjects now process selection in the correct order, preserving the last selected block during undo.→Corrected
- Modding
- Modded Blocks:Fixed an issue where modded blocks were missing the necessary BlockDamageType.Missing→Fixed
- UndoActionScale:Fixed UndoActionScale not accounting for the previous position.Incorrect→Fixed
- Documentation:Fixed and generated updated modding documentation.→Generated
✚Bug fixes2
- Physics & Mechanics
- Explosions:Fixed an issue where explosions would incorrectly unconstrain movement on certain objects.
- Cannonball:Cannonballs are now returned to the projectile pool with the correct scale.
◆Other changes2
- GeneralCompletely removed GameAnalytics from the game.Enabled→Removed
- Physics & MechanicsRope/Spring:Simplified the cylinder math for springs and ropes for better performance/stability.→Simplified
subjects affected (5)
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Patch history
- Small Bug Fix UpdateJul 9, 2019 · 84mo+2→
- Update 0.85 - Campaign Levels, 80+ Bug Fixes and Much More!Jul 8, 2019 · 84mo+6→
- Update V0.65-7578 - New Campaign Levels & FixesApr 5, 2018 · 100mo+10→
- Update V0.6.2-7336 - Advanced Building Tools & Bug FixesMar 9, 2018 · 100mo+5→
- Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch updateFeb 12, 2018 · 101mo+10−2→
- Update V0.6.0-6437 - Multiverse BugfixesDec 15, 2017 · 103mo+7→
- Besiege Multiplayer and Level Editor Released!Dec 8, 2017 · 103mo+2→
- Update 19, Version 0.45 & The Multiverse AnnouncementApr 7, 2017 · 112mo+3−1→
Recently Updated
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0.33.7.0
Patch 0.33.7.0 focuses on trading quality-of-life improvements, commander balancing, and a wide array of bug fixes across missions and systems.

Patch Notes v1.2.1
Patch v1.2.1 focuses on achievement tracking fixes, UI refinements, and various bug fixes regarding item physics and interaction.

6/22 Hotfix
A hotfix focusing on bug fixes for the Jungle Content Pack, specifically addressing mission rewards and progression blockers.

Hotfix 2.36.1: Small Aim Offset Fix
Hotfix 2.36.1 focuses on handheld weapon aiming accuracy, ETX01 Daumenfittich cooling improvements, and economy adjustments for the Millennium Front campaign.

Patch Note 1.0.12
Patch 1.0.12 focuses on refining the MRA membership acquisition process, adding new characters, fixing localization issues, and disabling the save overwrite function to prevent logic errors.

Hotfix v0.4.1
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