Patch 3.1 focuses on inventory management overhauls, combat balancing for Nitro ammo and Chapter 3, and various stability and quality-of-life improvements.
▲Buffs5
- Nitro AmmoFixed an issue where Nitro ammo was not dealing its intended damage.
- Backpacks
- Backpacks are now much more capacious, allowing players to carry more loot.→Increased
- Items now automatically place into backpacks when inventory is full and stack more efficiently.→Automatic
- SkillsSelf-Taught:Fixed the 3rd level of Self-Taught to correctly apply extra experience when killing enemies with projectiles.Broken→Fixed
- GeneralAdded a small delay between enemy spotting and attacking, making failed sneaks less punishing.Instant→Delayed
▼Nerfs5
- Nitro AmmoAoE:Reduced the area of effect damage of Nitro ammunition to prevent excessive splash damage.300→150
- BackpacksBackpacks can no longer be found in the world and can only be purchased once from shops.World spawn→Shop only
- Chapter 3 BossIncreased the health of the Chapter 3 boss to make the encounter more challenging.→Buffed
- Chapter 3Reduced the amount of findable ammunition in Chapter 3 by approximately 10%.100%→90% %
- SkillsFast Hands / Berserker:Fixed a bug where Fast Hands and Berserker skills incorrectly applied damage buffs to thrown Tomahawks.Buffed→Normal
◆Other changes1
- GeneralAdded customizable tooltip delay and an option to disable the crosshair.→Added
subjects affected (6)
tap to see balance history
Patch history
- Hotfix 5.0.4Jun 5, 2026 · 1d+1→
- →Update on recent Unity security vulnerability!Oct 8, 2025 · 8mo
- v4.5.1 Hotfix Patch NotesAug 13, 2025 · 9mo+1−1→
- Blood West 4.4.2 HotfixJul 3, 2025 · 11mo+3→
- →Hotfix 4.4.1Jun 22, 2025 · 11mo
- Patch 4.1.0 for Blood West & Dead Man's PromiseFeb 6, 2025 · 16mo+7−3→
- Version: 3.2.1 (hotfix for patch #3)Nov 7, 2024 · 19mo+4−1→
- 3.1.1 HotfixMar 7, 2024 · 27mo+1→
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