Patch 4.1.0 focuses on stability and bug fixes for the Dead Man's Promise expansion and base game, including critical map population fixes and combat adjustments.
▲Buffs7
- GeneralDead Man's Promise map now loads significantly faster.
- Staff of the Vengeful Raven
- projectile:Projectiles are now more centered and less likely to veer to the right, improving reliability.
- Fixed a bug where melee attacks with the staff would not register correctly.
- StrixStrix will no longer move super close to the player, preventing undesired behavior.
- Items
- Items on the ground can no longer be kicked off the map by enemies, preventing loss of items like Coin Necklace.
- Herald Talisman and Devil's Eye buffs no longer reset after saving and loading.
- stun:Coffin Amulet now consistently stuns Skin Collectors.
▼Nerfs3
- Pain ThresholdThe extra damage bonus from Pain Threshold has been reduced, lowering overall burst potential.10%→5% %
- Vessel
- Vessels are now better at aiming and hitting the player from a distance.
- Vessels will no longer lose aggro as easily, making them more persistent threats.
✚Bug fixes4
- General
- Fixed an issue where ALT+F4 during death caused enemies and NPCs to disappear; players can fix this by resting in bed (unequip Ring of Tahoe first).
- Fixed the altar at the bottom of the Mine to allow players to open the portal to the end-game.
- Fixed a bug where ammo stacks (including those from traders) were limited to only one bullet.
- StrixStrix will no longer ignore rocks thrown at them.
◆Other changes2
subjects affected (7)
tap to see balance history
Patch history
- Hotfix 5.0.4Jun 5, 2026 · 1d+1→
- →Update on recent Unity security vulnerability!Oct 8, 2025 · 8mo
- v4.5.1 Hotfix Patch NotesAug 13, 2025 · 9mo+1−1→
- Blood West 4.4.2 HotfixJul 3, 2025 · 11mo+3→
- →Hotfix 4.4.1Jun 22, 2025 · 11mo
- Version: 3.2.1 (hotfix for patch #3)Nov 7, 2024 · 19mo+4−1→
- 3.1.1 HotfixMar 7, 2024 · 27mo+1→
- Patchnotes 3.1Feb 29, 2024 · 27mo+5−5→
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