Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
Images © Company of Heroes 3 via Steam
▲Buffs4
- Free French BattlegroupOld Guard:Fixed a bug where Old Guard incorrectly increased damage taken on retreat instead of reducing it.increased→decreased
- Canadian ShockOffensive Resupply:Fixed a bug where Offensive Resupply failed to generate its pulse aura.missing→active
- Special Service BattlegroupLewes Bombs:Lewes Bombs no longer stick to friendly vehicles, preventing accidental friendly fire.sticks to friendly→ignores friendly
- Deutsches AfrikakorpsCombined Arms:Fixed an issue where Combined Arms attack speed bonuses on team weapons overrode other bonuses like veterancy.overriding→stacking
▼Nerfs7
- General GameplayWeapon conversions and upgrades no longer grant extra veterancy when experience modifiers are active, preventing unintended rapid leveling.
- SturmtigerFixed an issue where the Sturmtiger dealt excessive damage to buildings and non-squad entities.over-tuned→intended
- Stuka AceAutocannons:Fixed a bug where the Stuka Ace continued firing autocannons even after being destroyed.fires on death→stops on death
- Ace SquadronAutocannon:Reduced the AoE radius to prevent massive overlapping damage and make the ability easier to avoid.6→4 m
- Skirmisher Package
- Increased the cost of the upgrade to reduce early-game efficiency.60→75 credits
- Panzergrenadiers with Skirmisher Package can no longer pick up additional weapons.allows additional→exclusive
- Reinforcement rate for Skirmisher Panzergrenadiers outside the base is now equal to standard Panzergrenadiers.buffed→standard
✚Bug fixes1
- Deutsches AfrikakorpsEspionage Battlegroup:Fixed a bug allowing Disruption Operation and Transfer Depots to be picked simultaneously.both→exclusive
◆Other changes3
- General GameplayAI will no longer waste damaging abilities on non-combat structures or capture points.
- Special Service BattlegroupDesert Raider:Corrected the Desert Raider tooltip to accurately reflect that it is a passive ability.Offensive/Timed→Passive
- 251 Flamethrower HalftrackFixed the visual effect of the flamethrower shooting at an incorrect downward angle.downward angle→corrected
subjects affected (10)
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